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Author Topic: Alex Kidd In Super Mario Bros 1  (Read 4659 times)

jka12002

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Alex Kidd In Super Mario Bros 1
« on: December 01, 2012, 12:00:15 am »
A Simple project ill be putting together, since the two games are similar in game play i thought it would be cool to see Alex Kidd in the SMB world. Im already in the process of porting the graphics into SMB, pallette is the next step.


Pikachumanson

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Re: Alex Kidd In Super Mario Bros 1
« Reply #1 on: December 01, 2012, 12:36:47 am »
Will he be able to punch?

jka12002

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Re: Alex Kidd In Super Mario Bros 1
« Reply #2 on: December 01, 2012, 01:07:17 am »
Will he be able to punch?

Providing i figure out how to implement that i do intend to port that over as well.

Pikachumanson

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Re: Alex Kidd In Super Mario Bros 1
« Reply #3 on: December 01, 2012, 02:20:33 am »
I hope you do, maybe have a couple rock scissors paper fights as well

jka12002

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Re: Alex Kidd In Super Mario Bros 1
« Reply #4 on: December 01, 2012, 05:40:04 pm »
Im open to suggestions to what enemies from Alex Kidd you want me to port over to SMB 1

Pikachumanson

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Re: Alex Kidd In Super Mario Bros 1
« Reply #5 on: December 01, 2012, 09:12:34 pm »
You can make them a mixture of both. I mainly remember the sega genesis with the orange dude with the robber mask covering his eyes. But it'd be cool if you added some vehicles and everytime you finish a castle you meet one Alex kidds friends who challenge you to a game of rock papers in order to get hints and info out of them. That being said I hope you are successful with your hack.

jka12002

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Re: Alex Kidd In Super Mario Bros 1
« Reply #6 on: December 02, 2012, 01:25:43 am »
Im sure its possible to import stuff like that when the rom is expanded, i do intend to get at least most of the Alex Kidd specalties into SMB 1

December 05, 2012, 07:41:26 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
Sorry for the lack of updates people im still working on this, im just also busy with my job.
« Last Edit: December 05, 2012, 07:41:26 pm by jka12002 »