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Author Topic: [GBC] Shogi Oh  (Read 2979 times)

gon

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[GBC] Shogi Oh
« on: February 12, 2012, 03:49:38 am »
Hi
i started to translate/tilehack the game "Shogi Oh", as i wanted an english shogi game to play. and most of all shogi games are japanese (as far is i know).

http://imgbucket.info/photo/kknglszgz/shogi_oh_eng_0.02_1.png
http://imgbucket.info/photo/0hnmcmqul/shogi_oh_eng_0.02_2.png
http://imgbucket.info/photo/0atgj0pa3/shogi_oh_eng_0.02_3.png
http://imgbucket.info/photo/ols6dgv2a/shogi_oh_eng_0.02_4.png


The last thing that bothers me is the message that is shown when one player wins the game:
http://imgbucket.info/photo/0vhngircr/giveup_j.png.html
The message reads about this:
(attacking player) (defending player) (possessive pronoun) victory

And my failed translation via tilehacking:
http://imgbucket.info/photo/0pykrkfhp/giveup_e_fail.png.html

Of course, in the case that the human player may beat the artificial intelligence the first two characters would be swapped.

As i do not have any script hacking experiences, but as a programmer myself (only java; assembler only at university 10 years ago),
i want to know, how to backtrack from the characters shown in the message to the few bytes script which decide in which order the characters come.

for the tilehacking i used fatilety, is there maybe an equivalent programm which shows me the font+script?
i guess not, but if anyone might have any helpful hints...

here is also a link to the current status of the hack
http://www.mediafire.com/?aoruvsfp98l9u6q

ps: also it looks like i'm too stupid to correctly embed the image bucket pics, so i made them links