Well since my old Massimo thread seems to be gone I decided to create a new one for discussion. This was a full Mario World mod I made two years ago. It was an experiment at somewhat trying to create a new game with some of the Mario assets while having its own unique identity. A lot of the graphics, sprites, music, and a bunch of other things have been changed. The game plays out like an adventure, influence by my love of a specific style of old school adventure games like Shadow of the Beast. Mood, atmosphere, and lots of variety was the focus here.
If you're new to Massimo should warn you ahead of time that the levels are intentionally long. Each one containing several unique sections that flow into each one another. Due to how the save system is set up in Mario World it made it difficult to put check points in each new section. So you can go at this Shadow of the Beast style, attempting to make it as far as you can to the end with the default checkpoint system in place, or you can just use save states at the beginning of each new area. The game can be a little tough but I'm not one for putting much in the way of "GOTCHA" moments like in rom hack such as Kaizo Mario.
As stated before the game plays out like an adventure game, kinda like Metroid. While Metroid is more about navigating a labyrinth of rooms trying to find a power up to reach a new area, Massimo is more like a long trek through various lands to unlock the next item that can get you further in the game. These items are usually hidden at first, but there are several clues throughout the game that will give you a hint at where the item is located. For those who hate racking your brain on puzzles I have provided a strat guide for you to help you out.
Also within the game there are two hidden hidden games: Massi8Bit and MassiBits. Massi8Bit is an 8bit prequel adventure with its own quirks. Finding it can be a bit tricky but if your feeling a little lost just head hom and look to the skies for an answer.
The second hidden game is MassBits. Think of this as a trippy trip through gaming history. It's the shortest of the three games but the most unique in design. If you see this question mark you'll know you're there. I won't say much beyond that since it's a surprise...
Anyways, I hope you enjoy the game and if you get stuck or have any questions feel free to ask.