The sizes of the files i'm re-inserting are exactly the same.
I export file from image by cdmage
, edit it in tile molester
and put back to the disc image. After this, game crashes when i play on ePSXe ; )
Game also crashes when i change some hex in snesedit
(without exporting file by cdmage)
The Playstation Translation Doc seems pertinent; it appears there are a number of reasons why problems might arise rather than there necessarily being some kind of crc check.
What do you mean? I read this doc and it doesn't help me ; )