News: 11 March 2016 - Forum Rules

Author Topic: Screenshots  (Read 1370387 times)

Majik

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Re: Screenshots
« Reply #1820 on: September 09, 2021, 12:24:35 pm »
Variable Width Font I implemented for Vampire Panic (PS2). I still think it needs adjustments... I can't decide if the characters are too close together.








Pennywise

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Re: Screenshots
« Reply #1821 on: September 09, 2021, 02:31:26 pm »
Nice work with the VWF, but I'm not sure that font is ideal for such a hack. It could be the spacing, but I feel like a thicker/bolder font would be easier to read.

Majik

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Re: Screenshots
« Reply #1822 on: September 09, 2021, 03:43:43 pm »
Yeah, I agree. The font is quite thin and also doesn't have a good drop shadow to it. Normally I like to have the letters touch but in this case I think I need to leave atleast one pixel between each letter. If that doesn't work out then it's gotta be replaced.

Majik

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Re: Screenshots
« Reply #1823 on: October 07, 2021, 08:50:27 pm »
Another Variable Width Font I have been working on for "Forbidden Siren 2" on the PS2. ;)
I will also add support for the French, Italian, German, and Spanish fonts.






kyuwert

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Re: Screenshots
« Reply #1824 on: October 22, 2021, 09:00:48 pm »
Making really good progress on my Paladin's Quest hack. This originally started as a Lennus relocalization but total lack of ASM knowledge held me back. Even so, I've done some cool stuff with PQ like downsizing the font from 8x16 to 8x8, freeing up about 70-80 extra tiles for icons and "squish" tiles (used rarely and tastefully ;)). This is very much a labor of love for me, and I'm taking some minor creative liberties, but everything is done with the intent of presenting the game as I believe it was meant to be. Either way I'm having a lot of fun watching it develop and take a life of its own. I did almost all of the new icons by hand and can't believe how well they turned out considering there are only 2 colors available. I've found a ton of mistranslations in the menus alone, haven't even made it to the dialogue yet! There's also still a lot of improvement to be done if only I can find the code for some of these UI windows. Can you spot the uncensored graphic? 😳






Draken

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Re: Screenshots
« Reply #1825 on: October 22, 2021, 11:08:42 pm »
Wow! Thanks for putting this project on my radar! Your work looks really great.

Oh, and nice rack ;)

RedComet

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Re: Screenshots
« Reply #1826 on: October 31, 2021, 06:27:55 pm »


This shows off the new fonts for Surging Aura. The font used for the description is the one VicVergil created based off the Phantasy Star 4 font. The font used for the spell names is one I threw together based on VicVergil. With these changes, the longest spell name (not shown) just fits! :beer:
Twilight Translations - More than just Dragonball Z. :P

RealGaea

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Re: Screenshots
« Reply #1827 on: December 28, 2021, 08:48:03 pm »
I'll throw all of these here, since RHDN bot refused to update the new screenshots.







Happy 30th Anniversary, Cap.

xfixium

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Re: Screenshots
« Reply #1828 on: February 01, 2022, 10:49:49 am »
Sega Master System: Street Fighter II graphical update hack

Work in progress, some floors haven't been finalized yet. There will be two versions of the hack, one using palettes closer to the original game, and one with The World Warrior palettes. Which tend to be day time/brighter colors. All screenshots are in game captures.

Original/Hack





filler

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Re: Screenshots
« Reply #1829 on: February 04, 2022, 08:44:33 am »
These look really cool!

Googie

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Re: Screenshots
« Reply #1830 on: March 02, 2022, 06:23:56 pm »


I'm done with World 1-2, Zynk was nice enough to put my cartoons in this hack.  ;)

RealGaea

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Re: Screenshots
« Reply #1831 on: March 02, 2022, 10:54:47 pm »
Sega Master System: Street Fighter II graphical update hack

Work in progress, some floors haven't been finalized yet. There will be two versions of the hack, one using palettes closer to the original game, and one with The World Warrior palettes. Which tend to be day time/brighter colors. All screenshots are in game captures.

Original/Hack






Impressive work! I hope you can release it celebrating SF 35th Anniversary.

Guyver

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Re: Screenshots
« Reply #1832 on: March 24, 2022, 10:51:07 pm »
Nuts & Milk (Dark Fall Edition) ver. 0.9 gameplay:





In the game, the light turns off when the player falls. To turn on the light, you need to collect all the fruits.
I not the wizard, I only study...

ponlork

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Re: Screenshots
« Reply #1833 on: March 27, 2022, 03:29:02 am »

Zynk

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Re: Screenshots
« Reply #1834 on: March 27, 2022, 07:36:06 am »
Just need to replay the game for the nth time  :D