- Got this annoyance out of the way finally.
I've been wanting to display the 'Speed' stat but there's no room on the screen using the big font unless I extend the window down to the very bottom of the screen. In that way, it would've been pretty damn ugly and inconsistent with everything else in the menus. Had to go a rather obnoxious roundabout way to get all this to work.
The text itself is pre-rendered graphics. I was trying to tie it into the actual text routine but it's way too convoluted to go that route unfortunately, so I went the easier way. The arrows themselves are a lot smaller. I added in a new routine that sends the decompressed graphics of the Menu Sprites into VRAM so now they're freely able to be edited which fixed that.
After that it was a massive mess of getting the Tile Map to update properly for Layer 3 instead of Layer 1. But it turned out pretty good I think overall, though I'm pretty stressed out from it all, I'm quite glad it's done.