I spent the last few days learning how to hack GB/C games, for a possible translation of Choro Q GB. Today I finally managed to write the dialogue in 3 lines instead of the original 2:
But now I realize that there's so little VRAM space that this was just a waste of time:
There's 25 tiles available in total. You can use 13 in each line at maximum, so having 3 lines is a bit useless...
I think I could get more space by moving things around in VRAM, but that looks very complicated and this game is probably not worth the effort.