11 March 2016 - Forum Rules
Started by Gemini, September 04, 2011, 09:02:29 PM
Quote from: mopoz on August 19, 2016, 10:57:42 AMNew map for SNES DooM https://youtu.be/kYHbH_M7ycw
Quote from: salvadorc17 on August 25, 2016, 04:19:04 PMWow, any tool for modding snes doom??
Quote from: FCandChill on August 27, 2016, 01:27:56 PMWill you consider releasing it once the project is done..?
Quote from: justin3009 on August 19, 2016, 03:40:43 PM - Just gonna leave this here!The 'Yen' and 'Luck' are more than likely just placeholders at the moment. Also, ignore the buggy status effects. I'm awaiting what the actual translation for all that stuff is.This game is currently being worked on by myself as the main coder and a group called 'Sea of Serenity' in efforts to retranslate this game. Though, there are a few name changes that will bug some people, including myself, but hopefully nothing too dramatic. (IE: Demande is Demand, Viluy is Vilyui).Either way, I think to accommodate the situation depending on the crowd there's more than likely going to be two patches. One with the names Sea of Serenity wants to use that's consistent with their projects and one for the names used in modern media. In any scenario, there might be a 'third' patch to use the DiC/CWI names for attacks and such as well if needed.
Quote from: FCandChill on September 07, 2016, 11:45:23 PMThat screenshot is very nice looking ... does it adhear to the 256 tile limit..?
Quote from: snarfblam on September 08, 2016, 05:56:30 PMHot damn. This reminds me of that amazing looking CV2 hack that never saw the light of day.
Quote from: mopoz on August 27, 2016, 03:05:29 PMYep, as soon as I develop tools to the end. Now about 75%
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