11 March 2016 - Forum Rules
Started by Gemini, September 04, 2011, 09:02:29 PM
Quote from: Gemini on April 03, 2016, 09:11:04 AMTechnically speaking, you can use HBlank to come up with way more sprites than the GBC could do. So yeah, with some reprogramming of the OAM tables a couple of those effects could be possible.
Quote from: Gemini on April 03, 2016, 02:31:41 PMNope, I meant the total: http://bgb.bircd.org/pandocs.htm#lcdoamdmatransfersI doubt there is a per-scanline solution.
Quote from: RedComet on April 06, 2016, 02:16:05 PM Finally getting back around to working on this after almost 3 years. I've only had the translated script since December 2006. >_>
Quote from: RedComet on April 06, 2016, 02:16:05 PMFinally getting back around to working on this after almost 3 years. I've only had the translated script since December 2006. >_>
QuoteThat game was already been translated in English in 2 days ago.
Quote from: SunGodPortal on April 06, 2016, 03:53:08 PMTwo translations, actually.
Quote from: zonk47 on April 07, 2016, 01:09:43 AMI don't see what the fuss is about. It's Spider-Man, not Xenogears.
Quote from: DackR on April 07, 2016, 02:56:26 AMNot sure if it was your intention to come off as a troll, but I'll just say that this is a silly comparison. Last I checked Xenogears doesn't have half the fan base of Spider-Man. Not to mention comics, cartoons, blockbuster movies... Maybe it was a joke? My feeling is that if you are able to improve upon what's out there, I'm sure it will be well received. Looks great so far.
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