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11 March 2016 - Forum Rules

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Started by Gemini, September 04, 2011, 09:02:29 PM

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MegaEliteGamers

Quote from: Midna on March 02, 2016, 06:37:56 PM
...pothead...
Why is Conker grey?
He's stoned. :laugh: But seriously great shots.

paul_met

Vandal Hearts II (PS1)



Meduza Team

Special T

Nice job. It looks like a few pixels are being cut off on the left and right side of C, G, O, & Q though.

paul_met

Quote from: Special T on March 07, 2016, 08:01:22 AM
Nice job. It looks like a few pixels are being cut off on the left and right side of C, G, O, & Q though.
This is because the image filtering.
Meduza Team

Googie

A Marble Madness hack that I'm working on right now, I'm in the process of changing the level palettes because they're so ugly to me.


Seeeeph

#1105
.

justin3009

- Hopefully the BOF2:Retranslation crew doesn't mind that I borrowed the font for a little bit.  Using it as a place holder at the moment until I can get things setup.

This isn't an official project or anything, but I felt like heading back into BOF2 a bit after having that topic up about what to change.  So I decided to add pointless stuff :D


  • First portrait is Kid Ryu, that's all normal, just wanted him there as a placement.
  • Second portrait is Kid Bosch.  He technically joins the party at the beginning of the game, yet hilariously, he's never 'officially' added into the roster yet he IS included in it.  Decided to whip up my own portrait for him just for completion sake.  Hopefully it fits in style a bit.
  • Third portrait is Valerie, Ryu and Yua's mother.  She's playable for just a tiny bit but I wanted to add her into it as well for completion sake.  Though, the portrait is done by a friend and I did a few things to 'finish' it.. though it's obvious which tiny bits were my edits.
  • Fourth portrait is Patty.  Same friend that did Valerie helped me with Patty's.  This is an old image from way back but yeah.  Wanted to get her properly setup as well.

Also ignore the stats.  That's just character modification with the save state I had so it'd work out.
'We have to find some way to incorporate the general civilians in the plot.'

'We'll kill off children in the Juuban district with an infection where they cough up blood and are found hanging themselves from cherry blossom trees.'

Special

Quote from: justin3009 on March 20, 2016, 10:44:48 AM


I love following your projects, you always do some really impressive stuff, and to some of my all time favorite games too, which makes me always excited to see them. Those portraits are seriously professional looking, literally could've been done by Capcom.

I must say at first glance though, I thought it was that BoF1 project that was being revived. Looking back (Page 24) it was Myria's project. Now I'm sad.

KingMike

Breath of Fire 1 SNES had a completely different GUI. The GBA version though used the BoF2 GUI, although I think the battle GUI was taken from like BoF4.
(in SNES BoF1 it never told you EXP needed to level-up, neither on the menu nor was there an NPC who would tell you, like in the Dragon Quest games.
Despite that I recall there was an open spot in the stats screen where they could've fit it in :P )
"My watch says 30 chickens" Google, 2018

justin3009

There's a lot of stuff I'd love to do with the menu and such, but I feel bad in a way because the Retranslation basically did everything I'd want to do to make it pretty, so I almost feel like I'm copying, blegh.

Though, I do wish the BOF1 with Myria was revived.  That was ridiculously gorgeous on all accounts.

I've honestly thought about redoing the menu in BOF2 to have more 'VWF' kind of stuff.. but I feel that would look a bit too clean and possibly clunky for this game unless the entire thing got revamped.
'We have to find some way to incorporate the general civilians in the plot.'

'We'll kill off children in the Juuban district with an infection where they cough up blood and are found hanging themselves from cherry blossom trees.'

Seeeeph

#1110
...

Googie

I'm picking up on Super Luigi: The Forgotten Adventure, someone on Facebook asked if I could finish it for his five year old daughter, I just finished editing the first castle. One world down, three more to go...


Midna

That enemy looks like it has a dildo on its head. I'm sorry, it does.

paul_met

Vandal Hearts II (PSX)


 
Meduza Team

Zynk

QuoteHits?
I think that's "height"; abbr. "ht.", comes with that stairs/steps/ladder icons(?)

enigmaopoeia

Quote from: Zynk Oxhyde on March 30, 2016, 07:14:16 AM
I think that's "height"; abbr. "ht.", comes with that stairs/steps/ladder icons(?)
Yeah, the manual states it means "Height Cost". This is what it states in the manual:
QuoteHt. Cost: The cost incurred in climbing up to higher levels. The higher the number, the more difficult the level difference is to clear. Be aware that there is a limit to the amount of level difference that can be cleared. No cost is incurred in moving down levels.

paul_met

Zynk Oxhyde, enigmaopoeia - thanks for explanations.
Meduza Team

gadesx

Lufia 3 spanish of Lukas also patched with
Lufia III Text Cleanup Patch of vivify93 and
I made some edits to the icons, I have no idea
about change colours but after try with tilemolester it can be
changed not only black

Googie

Quote from: Midna on March 30, 2016, 05:58:31 AM
That enemy looks like it has a dildo on its head. I'm sorry, it does.

LMAO! :D

You're the first to say that, everyone else who are beta testing said it looks cool. ^_^

Grimlock

Quote from: Googie on March 30, 2016, 06:02:44 PM
LMAO! :D

You're the first to say that

But not the first to think it, lol.   :crazy:

Sorry, my first thought was "that enemy doesn't look appropriate for a five year old", followed by reading the blunt honesty that followed one post down...   :D