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Author Topic: Sprite getting in the way of text box  (Read 2289 times)

Pennywise

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Sprite getting in the way of text box
« on: September 13, 2011, 12:17:57 pm »


Not sure why this is happening. Damn sprite, I want it to go behind the text box.


Trax

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Re: Sprite getting in the way of text box
« Reply #1 on: September 13, 2011, 12:35:31 pm »
Maybe it's not a sprite and just background tiles that are defined after the text box?
It's not likely, but it's still a possibility...

Pennywise

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Re: Sprite getting in the way of text box
« Reply #2 on: September 13, 2011, 12:39:30 pm »
Well, the text box shows up fine in the PPU and the graphics in the way don't.

Gideon Zhi

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Re: Sprite getting in the way of text box
« Reply #3 on: September 13, 2011, 12:51:29 pm »
That man looks like he wants to turn into The Incredible Hulk, but can only manage it about half-way.

UglyJoe

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Re: Sprite getting in the way of text box
« Reply #4 on: September 13, 2011, 01:11:57 pm »
Could the sprite priority of the random guy be set to be in front of the background tiles of the dialog box?

http://wiki.nesdev.com/w/index.php/PPU_sprite_priority

BRPXQZME

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Re: Sprite getting in the way of text box
« Reply #5 on: September 13, 2011, 06:48:17 pm »
That man looks like he wants to turn into The Incredible Hulk, but can only manage it about half-way.
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