Well this might not be the most appropriate place to ask a question.. but here is the thing
So I started doing breakpoints using memory write/read
I'll go off on a tangent to explain what I'm doing, maybe its something wrong somewhere...
I was trying find how the game find a pointer, so I set a break on the memory (0x1cd4fe) on READ only, place in the memory where the pointer is..
it kindly broke execution where I expected just before the text appeared, and took me
0004ee48: 00000000 nop
since I remember that mips has a one instruction delay on loading writing from the memory, I took a look on the instruction before:
0004ee44: 94420000 lhu r2,0x0000(r2)
r2 at the time when it broke was the pointer value..
So I wanted to find what r2 was(and the other registers values too)
I set a new break this time on
0x4ee44, on EXECUTION
Ran again... NADA!
ok, set the break on 0x4ee48..
ZIPO NADA Again.
Why isn't breaking, even though it does if I set on memory/read write? am I doing anything wrong?