...and for the pointers, look at it like an index in a book.
The only difference is the format of the indicated page (example page 24):
some time it will be normal (24), reversed (42), with too man numbers (0024), a calculation (55 > 55-31=24) or a combination of any of them.
Like in a book, sometime you have 2 index entries that point to the same page.
What will be the same is the distance between "chapters" (the pointed pages).
Pointers is very important for romhacking...without them, you will not really get far.
Right, I know that. I tried hacking and I was left with terrible limitations (for English speakers, anyway).
Trying to make complete thoughts out of like 50 characters doesn't turn out very well.
So I realize I have to find blank space and point the game to those spots for things like names, commonly spoken words (Dragon Balls, for instance), etc.
I read Mad Hacker's Guide to Pointers two times fully and I went over the searching for pointers part many times, using the FFI example. I followed his instructions pretty well and I kept finding the wrong offset to change the pointer. It took me like 8 tries of searching for the hex value to finally find the right one (when he said it'd take 1-2) and I finally was able to talk to the air and see "The princess always worries about you" as opposed to "Nothing here."
So I get the general idea, but I'm clearly not applying the principals the right way.
I tried seeing how Omniverse and Vincent used their pointers/how they arrived there/where the pointers point to or visa versa and I couldn't figure out how they did it. I think I understand that you have to go where there's space, subtract 10 in Hex, reverse the values and then go to that hex offset, but it's just not making sense to me.
I also don't understand how to find a pointer table at all, really. I read that section a lot and am lost.
EDIT: I tried the FF1 test again and got it on the first try this time, so I think I needed to walk away from it and come back to it, but I still don't understand the concept in general.