11 March 2016 - Forum Rules
Started by Thutmose, June 20, 2011, 02:42:51 PM
Quote from: Auryn on June 20, 2011, 04:04:29 PMAnyway, what encoding are you using on your site?? I can't get to view the japanese characters right.
Quote from: Kiyoshi Aman on June 20, 2011, 04:38:36 PMIs there any reason you couldn't transcode from Shit-JIS to a Unicode-based encoding? Yes, Unicode tends to take more space than Shit-JIS, but it's fucking 2011—there's no excuse to kowtow to a 90s-era encoding when you're just presenting text for translation.
Quote from: Thutmose on June 20, 2011, 05:14:39 PMThere's no particular reason. I really didn't think about it too much.Shift-JIS worked for what I needed, I haven't encountered any problems, so I just stuck with it.If there were a good reason, and the text converted properly, then it should be easy enough for me to transcode the database.Is there a good reason to do so?
Quote from: BRPXQZME on June 20, 2011, 05:47:49 PMI believe changing "charset=Shift_Jis" in your HTML to "charset=Shift_JIS" would avoid unnecessary browser problems, though it works just fine on my box.
Quote from: Kiyoshi Aman on June 20, 2011, 05:53:13 PMThat depends largely on whether there are special glyphs in RPGT4's font which would not ordinarily be accessible in Shift-JIS, but which are available in Unicode, as well as whether such glyphs are embedded in system strings.
Quote from: Thutmose on June 20, 2011, 06:07:55 PMI pulled up several different sites for reference, and each one had a different style. I tried several different ones, but never had any issues with any of them. I changed it to Shift-JIS at your suggestion, so we'll see how it goes.
Quote from: Thutmose on June 20, 2011, 02:42:51 PMThe English font spacing is wrong - it's twice what it should be.Many of the menu/dialog boxes are too small, and English translations overflow
Quote from: Auryn on June 21, 2011, 07:26:54 AMSo this is a problem of my system or it's game gibberish???
Quote from: gadesx on June 21, 2011, 04:38:05 AMNice project, searching a bit i found some info:http://www.gamefaqs.com/ps/580224-rpg-tsukuru-4/faqs/16017I remember that my friend saito touch this game a few, and he's used a vwf in some projects, maybe can be luck.
Quote from: Auryn on June 21, 2011, 07:26:54 AMSo this is a problem of my system or it's game gibberish???Spoiler[close]
Quote from: Gemini on June 21, 2011, 09:09:24 AMBoth issues have one "simple" solution: proportional spacing (aka variable width font)! Check in detail how the game draws stuff to screen (use pSX's gpu debugger to check all the primitives used in a captured frame), and if it uses just simple sprites+mapped characters it's gonna be reaaaaaal easy to fix, otherwise it might need a few more tweaks or be totally anal in the worst scenario.
Quote from: Kiyoshi Aman on June 21, 2011, 04:31:57 PMThat's because the game is expecting Shift-JIS—you need to hack it into expecting ASCII.
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