11 March 2016 - Forum Rules
Started by Strill, May 30, 2011, 11:18:33 AM
Quote from: Strill on May 30, 2011, 11:18:33 AMAre there any special tricks to dealing with limited UI space other than just abbreviating things? And for the limited length strings, is there some decompiler that can add padding to an executable without misaligning everything and invalidating pointers?
Quote from: Strill on May 30, 2011, 02:32:46 PMThe primary font is the game designer's own custom SHIFT-JIS encoded font created with a table of 8x8 pixel characters in bitmap format. The second font for 8-bit ASCII is also 8x8 pixels, so there's no advantage there.
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