Hello, and welcome to the AGTP Megathread! As I devote myself to particular projects, they'll get posted into this thread. (Small bits and bobs might still get posted to the screenshots thread, though!)
For absolutely bleeding-edge updates, see twitter
For major milestones, see the AGTP website.
Original thread first post follows:
Currently, the game of the moment is "Aretha Gaiden: Rejoice ~Another Aretha Kingdom~" which I'm simply labling "Rejoice: An Aretha Fable" mostly because there's no way I'm fitting "Another Aretha Kingdom" into the tiny little spritetext on the title screen without mangling it horribly. Thanks to everyone on the language board (and a huge thanks they are) the game now contains 100% English text, though a fair bit of the dialog is probably crashy at the moment. Most of it is unedited as well; I'd guesstimate by sheer line numbers that I've gone through about 2/9s of the script, fixing things up. Almost all of the technical issues have been resolved.
The currently unfixed technical/asm issues include...
--The first time you load an item description, it *always* seems to load the very first description instead of the correct description.
--If the cursor is on "A" in the rename menu and you cancel out to the alphabet selection and go right back into the Roman letter set (which is currently the only letter set in the game), it will jump to F for some reason.
Depending on free time and motivation, I could probably have the rest of the script edited in a week or so, and beta would begin immediately after.
Here are some sample images...
And a few youtube videos:Intro Part 1Intro Part 2/Gameplay Demonstration