News: 11 March 2016 - Forum Rules
Current Moderators - DarkSol, KingMike, MathOnNapkins, Azkadellia, Danke

Author Topic: AGTP Translation Megathread  (Read 36873 times)

Gideon Zhi

  • Discord Staff
  • Hero Member
  • *****
  • Posts: 3535
    • View Profile
    • Aeon Genesis
AGTP Translation Megathread
« on: May 17, 2011, 06:08:03 pm »
Hello, and welcome to the AGTP Megathread! As I devote myself to particular projects, they'll get posted into this thread. (Small bits and bobs might still get posted to the screenshots thread, though!)

For absolutely bleeding-edge updates, see twitter or Discord. For major milestones, see the AGTP website.

Changelog:

Original thread first post follows:

Currently, the game of the moment is "Aretha Gaiden: Rejoice ~Another Aretha Kingdom~" which I'm simply labling "Rejoice: An Aretha Fable" mostly because there's no way I'm fitting "Another Aretha Kingdom" into the tiny little spritetext on the title screen without mangling it horribly. Thanks to everyone on the language board (and a huge thanks they are) the game now contains 100% English text, though a fair bit of the dialog is probably crashy at the moment. Most of it is unedited as well; I'd guesstimate by sheer line numbers that I've gone through about 2/9s of the script, fixing things up. Almost all of the technical issues have been resolved.

The currently unfixed technical/asm issues include...
--The first time you load an item description, it *always* seems to load the very first description instead of the correct description.
--If the cursor is on "A" in the rename menu and you cancel out to the alphabet selection and go right back into the Roman letter set (which is currently the only letter set in the game), it will jump to F for some reason.

Depending on free time and motivation, I could probably have the rest of the script edited in a week or so, and beta would begin immediately after.

Here are some sample images...











And a few youtube videos:
Intro Part 1
Intro Part 2/Gameplay Demonstration
« Last Edit: January 17, 2020, 01:24:31 pm by Gideon Zhi »

BRPXQZME

  • Hero Member
  • *****
  • Posts: 4572
  • じー
    • View Profile
    • The BRPXQZME Network
Re: Rejoice [AGTP Translation Megathread]
« Reply #1 on: May 17, 2011, 06:45:35 pm »
megathread ftw

That ice cube is so 90s.
we are in a horrible and deadly danger

KingMike

  • Forum Moderator
  • Hero Member
  • *****
  • Posts: 7135
  • *sigh* A changed avatar. Big deal.
    • View Profile
Re: Rejoice [AGTP Translation Megathread]
« Reply #2 on: May 17, 2011, 06:50:31 pm »
That ice cube is so 90s.
Don't touch that, because I hear you cannot. :)
"My watch says 30 chickens" Google, 2018

DarknessSavior

  • Hero Member
  • *****
  • Posts: 5031
  • Darkness.
    • View Profile
    • DS: No, not the Nintendo one.
Re: Rejoice [AGTP Translation Megathread]
« Reply #3 on: May 17, 2011, 06:56:19 pm »
At around 3:40ish, did anyone feel reminded of the theme from Beverly Hills Cop? XD

~DS
« Last Edit: May 18, 2011, 03:19:43 pm by DarknessSavior »
Red Comet: :'( Poor DS. Nobody loves him like RC does. :'(
Sliver-X: LET ME INFRINGE UPON IT WITH MY MOUTH
DSRH - Currently working on: Demon's Blazon, Romancing SaGa, FFIV EasyType.
http://www.youtube.com/user/DarknessSavior

Nightcrawler

  • Hero Member
  • *****
  • Posts: 5791
    • View Profile
    • Nightcrawler's Translation Corporation
Re: Rejoice [AGTP Translation Megathread]
« Reply #4 on: May 18, 2011, 08:55:11 am »
How is this game connected to the Aretha series?
TransCorp - Over 20 years of community dedication.
Dual Orb 2, Wozz, Emerald Dragon, Tenshi No Uta, Glory of Heracles IV SFC/SNES Translations

Gideon Zhi

  • Discord Staff
  • Hero Member
  • *****
  • Posts: 3535
    • View Profile
    • Aeon Genesis
Re: Rejoice [AGTP Translation Megathread]
« Reply #5 on: May 18, 2011, 11:16:18 am »
Demon Lord Howard is the main antagonist from the GB Aretha games. Doll also appears in pretty much every Aretha game. There's also some plot stuff apparently surrounding the makeup of the main party, including what is essentially a magical, walking-talking doll that joins up at one point, but I won't spoil who that is.

Next Gen Cowboy

  • Hero Member
  • *****
  • Posts: 1766
  • "People are like dice"
    • View Profile
Re: Rejoice [AGTP Translation Megathread]
« Reply #6 on: May 18, 2011, 02:12:04 pm »
I don't have anything particularly useful to say, but I yearn to gaze upon The Megathread!

Being serious, the text looks amazing, menus look beautiful, and I really like the *speaker's name* is that your personal touch?
"Remember when we were in Japan? You said you were my gun, if you're the gun then that means I'm the bullet."

"All my life I've been waiting for the gunpowder to go off, you know what you need to ignite gunpowder? You need a gun."

Gideon Zhi

  • Discord Staff
  • Hero Member
  • *****
  • Posts: 3535
    • View Profile
    • Aeon Genesis
Re: Rejoice [AGTP Translation Megathread]
« Reply #7 on: May 18, 2011, 03:28:26 pm »
In the original Japanese it was more along <<Speaker's Name>> lines. The stars just seemed cleaner.

Recca

  • Sr. Member
  • ****
  • Posts: 254
  • Indignation!
    • View Profile
    • Dynamic-Designs
Re: Rejoice [AGTP Translation Megathread]
« Reply #8 on: May 23, 2011, 12:13:45 am »
The progress from those screen shots looks great, along with the Ys V ones too. I'm curious about how to beat that ice cube boss though at the beginning... If you attack it, it will just keep displaying the same message again and again. Are you suppose to just dodge its attacks for a certain amount of time without attacking it...? I find it a bit strange though to add a boss fight at the very beginning.
"Truly, if there is evil in this world, it lies within the heart of mankind."
- Edward D. Morrison (Tales of Phantasia)

Gideon Zhi

  • Discord Staff
  • Hero Member
  • *****
  • Posts: 3535
    • View Profile
    • Aeon Genesis
Re: Rejoice [AGTP Translation Megathread]
« Reply #9 on: May 23, 2011, 12:39:04 am »
That fight's unwinnable. When the enemy flashes, the color it flashes indicates its health - blue for strong health, yellow for medium, red for weak, and white for a deflected attack. You'll notice that as soon as the boss flashes yellow, it talks at you then starts flashing blue again. Just walk into it and get Millrose killed if you want to progress :p

Gideon Zhi

  • Discord Staff
  • Hero Member
  • *****
  • Posts: 3535
    • View Profile
    • Aeon Genesis
Re: Lady Stalker [AGTP Translation Megathread]
« Reply #10 on: August 14, 2011, 10:05:50 pm »
The game of the day is Lady Stalker! Did a bunch of work on this over the last few days, getting interfaces looking good and replacing the intro (finally!) Here are some screenshots of some dialog action:





And youtube link to the opening cinematic.

Lilinda

  • Hero Member
  • *****
  • Posts: 4538
    • View Profile
Re: Lady Stalker [AGTP Translation Megathread]
« Reply #11 on: August 14, 2011, 10:44:30 pm »
About the Aretha Gaiden screens... I do hope you'll fix that status screen name font, Gid.
Retired moderator/staff member as of July 14th 2016

KingMike

  • Forum Moderator
  • Hero Member
  • *****
  • Posts: 7135
  • *sigh* A changed avatar. Big deal.
    • View Profile
Re: Lady Stalker [AGTP Translation Megathread]
« Reply #12 on: August 15, 2011, 12:50:28 am »
Yenbucks. :D
"My watch says 30 chickens" Google, 2018

Azkadellia

  • Forum Moderator
  • Hero Member
  • *****
  • Posts: 868
  • 提交向你的情妇!
    • View Profile
    • Princess Translations
Re: Lady Stalker [AGTP Translation Megathread]
« Reply #13 on: August 15, 2011, 01:05:45 am »
Good stuff you got going on there Gid. Looking forward to playing some of these games.
Current Projects: On hold indefinitely.
I do the Twitter thing now: https://twitter.com/MistressSaeko (expect lots of game streaming announcements)
Mistress of the RHDN Discord server.

gadesx

  • Sr. Member
  • ****
  • Posts: 277
    • View Profile
    • Gadesx scene
Re: Lady Stalker [AGTP Translation Megathread]
« Reply #14 on: August 17, 2011, 05:33:24 pm »
Lady stalker wow! I wanna try that :p

FallenAngel2387

  • Hero Member
  • *****
  • Posts: 721
    • View Profile
Re: Lady Stalker [AGTP Translation Megathread]
« Reply #15 on: August 17, 2011, 09:21:59 pm »
It's weird, I always thought it was an action/adventure like Landstalker....

Btw, is there going be a 2nd "o" in the chefs name?

Butz_san

  • Jr. Member
  • **
  • Posts: 13
    • View Profile
Re: Lady Stalker [AGTP Translation Megathread]
« Reply #16 on: August 21, 2011, 09:25:53 am »
Nice project :), this is a pretty good game :)
@Dark Devils Translations Forever :)
Bringing you translations since 2003-2020 :)

Swarm

  • Jr. Member
  • **
  • Posts: 8
    • View Profile
    • swarm.jp
Re: Lady Stalker [AGTP Translation Megathread]
« Reply #17 on: August 21, 2011, 09:02:37 pm »
Good to see this project progressing nicely!
« Last Edit: July 20, 2013, 03:31:25 pm by Swarm »

Mattiac

  • RHDN Patreon Supporter!
  • Jr. Member
  • *****
  • Posts: 82
    • View Profile
    • The Translators
Re: Lady Stalker [AGTP Translation Megathread]
« Reply #18 on: June 02, 2019, 10:16:09 am »
Lady Stalker looks very interesting and I'm looking forward to being able to play it in English! I wish I had the skills to help you out! I would gladly donate some yen to you! Thank you so much for your hard work, Gideon Zhi-san!

The game of the day is Lady Stalker! Did a bunch of work on this over the last few days, getting interfaces looking good and replacing the intro (finally!) Here are some screenshots of some dialog action:





And youtube link to the opening cinematic.
Please translate Tomato Adventure for GBA!
http://legendsoflocalization.com/tomato-adventure/

Psyklax

  • Hero Member
  • *****
  • Posts: 1112
    • View Profile
    • Psyklax Translations
Re: Lady Stalker [AGTP Translation Megathread]
« Reply #19 on: June 02, 2019, 10:40:03 am »
Lady Stalker looks very interesting and I'm looking forward to being able to play it in English!

This thread hasn't been updated for over 7 years... although there was a site update around a year ago that said it hadn't been forgotten about. I wouldn't hold your breath, though. :)