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Modding WWF Smackdown 2

Started by NMCM, May 02, 2011, 04:24:12 PM

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NMCM

Modding with Psxfin... or Epsxe

I've recently searched for a new way to mod psx games, exclusively WWF Smackdown !2. I was
able to rip textures from the game with 3D Ripper x and the Next 3D plugin. I was also able
to use texmod with psxfin. My question is how would I go about modding textures of the
characters in game. The emulator is different then using texmod with say a pc game...like
tomb raider. If I could modify the textures ripped and import them back into the game, that
would make a big difference in the texture quality and may have more people into modding
old psx games. I could really use the help of this forum in my research and my project.

Here are somethings that i've ripped





Friedslick6

Heh, I posted the same method in the Spriters Resource community forum a while ago. What is being ripped are blocks of VRAM, with certain pallette data for the textures on each block. Unfortunately, I don't think there's a way to import those textures back into the game without knowledge of the game's texture format.
I'd love to be proven wrong, however.

NMCM

Wow, I'll keep looking for different resources and hopefully make a breakthrough.