That's okay, I don't mind being asked.
No estimated date yet, but quite a bit's been done.
I began playing through the game, editing some things as I go along.
Since Dizzy9 made the patches to make it so character's HP is no longer restored when leveling up, and made it so Phoenix down's now restore a small portion of HP rather than fully restore a character, the game became a bit harder.
I went through all of the enemies and characters and adjusted some of the stats to balance the game back out, so I'm playing through to make sure the game is not too hard or too easy.
Another thing I wanted to fix, is that in this game, Ethers were really not needed. MP for each magic spell was pretty high, and not only that. MP is restored when a character levels up.
I fixed that by greatly decreasing the amount of MP for each spell, and I made it so MP is no longer restored when leveling up the characters. Now, Ethers are much more of a necessity.
To make magic still worth using and spending money on, I also increased each character's magic power and decreased their attack power a little.
And for the events of the game, I began going through adding in pieces of dialogue here and there, and altering others, along with making some improvements to the game's events. I'm also adding in some explanation of some things in the game to some of the early NPCs. Such as one of the characters in Sec. 7 give an explanation of Materia in the game. And on the very first area of the game, Barret now tells the player they can run while holding down the B button.
So far, I'm up to the 63rd floor of Shinra HQ. Not too much else should need to be fixed, since I really started learning about the game's event system around this time.