It's different in original game? Want me to take a look?
Sure, in the original game, when a character is revived using a Phoenix Down, they are revived with a small portion of their HP. But in this game, their HP is completely replenished.
Requires ASM knowledge. Just say how you want it to be changed.
In the original game, the HP and MP wasn't replenished when your character leveled up.
I guess the pirate programmers added this to make the game a little easier.
But since the game's difficulty has been tremendously reduced, there's no need for it anymore.
About Animation work.
1 out of 4 steps is completed.
I repointered pointers to the empty space in ROM. I also imported all sprites for all characters into ROM. Next step is to plan out NES's PPU space. Almost all space in PPU is used so I'll have to plan it out carefully. Damage animations are taking most space and are most troublesome. I'm sorry for being so slow, but I have to work a part job to make money for my studies. 11 hours 6 days in week. Don't worry, though. I'll get it done. Not gonna give up
Take as much time as you need, there's no need to rush.
I really appreciate your help.
I like to make maps out of 8bit things. like this http://m345julian.deviantart.com/gallery/#/d4r3fga
Okay, you can use it.