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Author Topic: Final Fantasy VII NES Project (Completed!)  (Read 755785 times)

Sirasu

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Re: Final Fantasy VII NES Project
« Reply #560 on: May 22, 2012, 03:49:38 pm »
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I do not say whether the map is available. It is not my decision.
OK.
了解。

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Please do not worry about your lack of experience in English-speaking.
I write English sentence with Google Translate.
please overlook my bad English...I'm not angry!
I love Japanese people except who wrote”All your base are belong to us”. 

僕もグーグル翻訳を使って文章考えてます、
ミスは大目に見てほしい。。。怒ってませんよ!
”All your base are belong to us”を書いた人以外は好きですよ。日本。

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Do you need Japanese translation of the English version of us?
At the moment we don't need it.
This writing is my personal thing, not of the forum in Japan.
If FF7FC completed in RHDN,I want to play Japanese version.

今の所は必要ないかと。
今回の書き込みは僕個人のもので、日本のフォーラムの意見ではありません。
もしRHDNでこの計画が完成したら、日本語でプレイしたいですけどね。

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シラスさん、RHDNにようこそ。(^o^)/
  | ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄|
  |  こんにちは   |
  |_________|
    .∧∧   ||
    ( ゚д゚)||
    /  づΦ
英語って難しいのね

Lugia2009

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Re: Final Fantasy VII NES Project
« Reply #561 on: May 22, 2012, 03:56:58 pm »
@Sirasu

Sure, any graphics you like, you are welcome to use. You can also use the world map layout if you like.

Sirasu

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Re: Final Fantasy VII NES Project
« Reply #562 on: May 22, 2012, 04:02:52 pm »
Sure, any graphics you like, you are welcome to use. You can also use the world map layout if you like.
OK.Thank you.

I just noticed several Graphics I made was used here.
Thank you to use!!

返信ありがとうございます。
ではありがたく使わせてもらいます。

僕が作った素材がここのフォーラムで使われてるのに
今、気がついた。
使ってくれてありがとうゴザイマス。
« Last Edit: May 22, 2012, 04:12:36 pm by Sirasu »
英語って難しいのね

Lugia2009

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Re: Final Fantasy VII NES Project
« Reply #563 on: May 22, 2012, 05:31:21 pm »
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I just noticed several Graphics I made was used here.
Thank you to use!!

Ok, thank you.

May 23, 2012, 11:53:49 am - (Auto Merged - Double Posts are not allowed before 7 days.)
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As a little project I made a very basic level editor based on the information Lugia has posted. I'll try to get it to stop constantly messing shit up and see if I can release it.

If you want, I can give you all the info I know about editing levels, If it'll help.
« Last Edit: May 23, 2012, 11:53:49 am by Lugia2009 »

Cloud9FF7

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Re: Final Fantasy VII NES Project
« Reply #564 on: May 23, 2012, 07:59:08 pm »
Eh, I'd rather just get done what I have so far. I'm pretty sure this will speed up the process of map editing a bit for you, though.

Lugia2009

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Re: Final Fantasy VII NES Project
« Reply #565 on: May 23, 2012, 08:47:57 pm »
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Eh, I'd rather just get done what I have so far. I'm pretty sure this will speed up the process of map editing a bit for you, though.

Okay, thanks. I appreciate it  :)

May 25, 2012, 06:31:07 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
One of Junon's buildings is done, here's a before and after.





Also, all events linked to Junon have been fixed and some dialogue has been added in.
« Last Edit: May 25, 2012, 06:31:07 pm by Lugia2009 »

Miksy91

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Re: Final Fantasy VII NES Project
« Reply #566 on: May 26, 2012, 06:49:33 am »
It's interesting to see how well the events in the original game happen to be implemented (in case those beds really were for the resting scene what you've posted your own picture of).

Anyway, looks good as always!
Pokemon Dark Energy is a rom hack based on Pokemon Silver. Like most pokemon hacks, it retains the pokemon stylish gameplay but has plenty of elements from other RPGs as well. You'd better check it out!

Lugia2009

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Re: Final Fantasy VII NES Project
« Reply #567 on: May 28, 2012, 07:34:41 pm »
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Anyway, looks good as always!

Thanks


The rest of Junon's buildings are done, here's the before and afters:




Tsukiyomaru0

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Re: Final Fantasy VII NES Project
« Reply #568 on: May 31, 2012, 01:25:24 am »
Thanks


The rest of Junon's buildings are done, here's the before and afters:




Wait, is that REALLY 8-bits O_O The color combination makes it look almost as if it was beyond that!

Lugia2009

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Re: Final Fantasy VII NES Project
« Reply #569 on: June 03, 2012, 11:11:07 pm »
Thanks  :)




Junon Beach is done, here's the before and after:




Miksy91

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Re: Final Fantasy VII NES Project
« Reply #570 on: June 04, 2012, 12:59:57 am »
Surprisingly, I like both of them :D
But then again, the one made by the creators doesn't really match with what it should look like.
Pokemon Dark Energy is a rom hack based on Pokemon Silver. Like most pokemon hacks, it retains the pokemon stylish gameplay but has plenty of elements from other RPGs as well. You'd better check it out!

Validus

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Re: Final Fantasy VII NES Project
« Reply #571 on: June 04, 2012, 08:43:13 am »
THIS IS LOOKING INCREDIBLE

hossbags2

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Re: Final Fantasy VII NES Project
« Reply #572 on: June 04, 2012, 09:23:03 am »
Can you have any updated patch availble again soon. I would like to try out what you currently have completed!

Lugia2009

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Re: Final Fantasy VII NES Project
« Reply #573 on: June 04, 2012, 07:54:35 pm »
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THIS IS LOOKING INCREDIBLE

Thanks  :)


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Can you have any updated patch availble again soon. I would like to try out what you currently have completed!

I posted a new patch on the first page.

Enjoy  :)

Nerd42

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Re: Final Fantasy VII NES Project
« Reply #574 on: June 05, 2012, 01:44:53 pm »
Thanks  :)

I posted a new patch on the first page.

Enjoy  :)
Wow, it's amazing how much better that suddenly makes me feel about my day, even though i probably won't have time to play it right now. I guess it's just with all the tyrannical crackdowns on creative freedom by Big Brother going on lately, it's nice when someone makes damn sure their work will not be lost because they have a whole community at least keeping backups for them, if nothing else :D

No Agent Smiths will be able to stop the distribution of this patch (in some form at least) on the Internet. We won't let them. :p

Keep up the amazing super awesome incredible work, man.

Chpexo

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Re: Final Fantasy VII NES Project
« Reply #575 on: June 05, 2012, 07:22:04 pm »

Legend

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Re: Final Fantasy VII NES Project
« Reply #576 on: June 06, 2012, 02:22:07 am »
This looks really awesome. I'm trying my best to wait until it's finished before trying it out.

Nerd42

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Re: Final Fantasy VII NES Project
« Reply #577 on: June 06, 2012, 10:04:38 pm »
This looks really awesome. I'm trying my best to wait until it's finished before trying it out.
You could be in for a long wait. "Finished" is a very subjective and relative term when it comes to this kind of project. The game was, in one sense, "Finished" when the English translation was complete and the game was playable from beginning to end. In another sense, it will be "Finished" when the current awesome person who's working on it stops working on it and releases his last patch. (hopefully a long time from now) In another sense, it will never be "Finished"

I'm still waiting for Minecraft to be "Finished."

(official modding API I can rely on)

Garoth Moulinoski

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Re: Final Fantasy VII NES Project
« Reply #578 on: June 06, 2012, 11:07:44 pm »
You could be in for a long wait. "Finished" is a very subjective and relative term when it comes to this kind of project. The game was, in one sense, "Finished" when the English translation was complete and the game was playable from beginning to end. In another sense, it will be "Finished" when the current awesome person who's working on it stops working on it and releases his last patch. (hopefully a long time from now) In another sense, it will never be "Finished"

I'm still waiting for Minecraft to be "Finished."

(official modding API I can rely on)

Well... I'm pretty sure once they get the whole game in from the beginning to the end in there, they'll be finished anyway (that is, given they don't give up/lose interest/can't work on it because they need to make a living)... Just saying. ::)

That said, this has been an awesome effort.  :thumbsup:
Who will quote me next?
Disclaimer: If it sounds wrong, I may have been posting while asleep.

Nerd42

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Re: Final Fantasy VII NES Project
« Reply #579 on: June 07, 2012, 06:57:42 pm »
What does "the whole game" mean?

Cause I'm pretty sure the NES doesn't have the hardware capabilities for the whole game taken literally. What is actually being done here is an approximation of the game's storyline, and as an approximation it will never be literally "the whole game" but only a more or less better approximation. Or you could call it an adaptation or a remix or whatever.