11 March 2016 - Forum Rules
Started by Lugia2009, April 08, 2011, 12:22:37 PM
Quote from: Lugia2009 on September 02, 2012, 10:22:27 AMGood News! The battle arena is up and running! You will be challenged by a series of 10 battles. The fights will consist of boss battles fought throughout the game, and some of the fights will force you to change your party members.And I updated the patch with the new battle arena. Have fun!
Quotegreat job! Something different other then some graphics/gameplay improvement! I can't wait until this hack is done!
QuoteHow many bosses are in the game?
QuoteJust know that you're more then half way done with the maps.
QuoteLet me be one of the first to say that I think this may well go down as one of the best hacks of all time, especially if the recent discussion on adding events bears fruit. But even if it proves impossible to add the events of the third disc to the game, simply making the locations look right and rebalancing the stats will take this bootleg from an interesting novelty to a game that will be worthy of the name and story of that which it so shamelessly ripped off.Keep at it, I'm excited to see the finished product
QuoteBTW:Whole bank no.8 have this garbage:Is this used at any point in game? Having a whole bank of empty\unused space would be awesome
QuoteHiii Lugia did you test the game if it looks right and the font readable on a CRT TV?
QuoteI don't remember that kind of tall building being in the original game but it wasn't enterable right?
QuoteAlso, shouldn't you get to the town from north instead of west/east like currently you do?
Quotefirst off thanks again for letting me use the tilesets.
Quotesecond how many areas out of a specific total are left?
Quotehird, are there ANY woodsy areas in the original?
Quotefourth: do you have a template or something you use to make these?
Quote from: Bregalad on September 05, 2012, 05:39:26 PMIt's a shame that the sound is still bad, but I guess that isn't the highest priority at the moment. Since this game's sound engine seems to only allow 50% squarewaves without enveloppes and with an annoying vibrato on them (hem... hem.... Zelda II hem hem...) a completely different sound engine should probably be used.
QuoteThe best would be to use Namco's or Konami's mapper with sound chips, but it's probably not possible.
Quote@Lugia2009 : Honestly, I must say you impress me very much ! You turned this total piece of crap into something that is somewhat decent, when anyone else would have thought this impossible ! You are really amazing, your graphics are really great !
QuoteIt's a shame that the sound is still bad, but I guess that isn't the highest priority at the moment. Since this game's sound engine seems to only allow 50% squarewaves without enveloppes and with an annoying vibrato on them (hem... hem.... Zelda II hem hem...) a completely different sound engine should probably be used. The best would be to use Namco's or Konami's mapper with sound chips, but it's probably not possible.
QuoteSo our best option is just a new engine that supports a lot more effects and skilled musican.
Quote from: InfamousKnight on September 06, 2012, 06:43:51 PMCould you guys figure out how to add more enemies to replace those totally out place enemies? Those enemies really threw me off.
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