11 March 2016 - Forum Rules
Started by Lugia2009, April 08, 2011, 12:22:37 PM
Quote from: syntax error on June 28, 2012, 04:52:42 AMThis thread is about a graphics hack of a NES game!
QuoteCould you guys possibly make side-quests in the game. Most of the side-quests are in disc 1 in the original and the FFVII pirate only goes to the materia tree and then ends with the so-called "Final Battle". You would have to edit the Shinra Mansion where Vincent is and if you can find a way to make Wutai on the map. Don't worry about finding Yuffie in the forest. Thats just too much to ask.
QuoteI kind of think it's more than that by this point, unless you consider music, and a new battle system(If someone replies to the want ad if I remember right) a "graphic hack"
Quote from: syntax error on June 30, 2012, 04:44:33 AMThere is a helpful NESdevwiki and you can code using the C compiler cc65 if you cant learn 6502 asm.June 30, 2012, 05:57:20 AM - (Auto Merged - Double Posts are not allowed before 7 days.)SageOwl: you need the Keystone there.
QuoteI also didn't get Cait Sith back after the Temple which was odd.
Quote from: InfamousKnight on July 05, 2012, 05:18:35 PMCould I learn from here? I want to hack this NES game too. I have some experience in hex-editing and programming just to let you know if you didn't already. What are banks?
Quote from: Lugia2009 on July 05, 2012, 03:16:42 PMThank you for all of the support. For some reason the programmers decided to cut Cait Sith out of the game after the Temple of the Ancients, but I'm going to fix that.The upper and lower decks of the ship is done:
QuoteSo the game does end right after your reach the "materia tree"? If so, any possibility of having the whole game implemented?
QuoteThis project seems like it would be more appropriate for RPG maker given the limitations of NES games.
Quote from: SageOwl on July 05, 2012, 11:55:53 PMThis project seems like it would be more appropriate for RPG maker given the limitations of NES games.
Quote from: Lugia2009 on July 06, 2012, 09:48:59 AMThe NES does have some limitations, but it also has a lot of possibilities.
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