11 March 2016 - Forum Rules
Started by Lugia2009, April 08, 2011, 12:22:37 PM
Quote from: Nerd42 on June 07, 2012, 06:57:42 PMWhat does "the whole game" mean?Cause I'm pretty sure the NES doesn't have the hardware capabilities for the whole game taken literally. What is actually being done here is an approximation of the game's storyline, and as an approximation it will never be literally "the whole game" but only a more or less better approximation. Or you could call it an adaptation or a remix or whatever.
QuoteYou could be in for a long wait.
QuoteInsert QuoteLooks great! Almost like the map was really pictured from the side-view.
QuoteAmazing,Especially lockers & walls!
QuoteMy only concern is that you might run out of space in the chr and/or prg (for graphics and expanded map data sizes, respectively); have you considered that possibility? And what sort of contingency plans do you have if that happens? I really don't want to be a downer, but I find that space is at an absolute premium when I'm hacking NES games
Quote from: Lugia2009 on June 16, 2012, 11:20:06 AMThere's no worries there, the programmers programmed each map to have it's own map graphics and character sprites.
Quote from: KingMike on June 16, 2012, 10:06:24 PMWell, these are pirate coders we're talking about (who knows their skill level) and they're using a pretty low-capability mapper.
Quote from: Nerd42 on June 18, 2012, 06:06:59 PMI get the feeling they had much more ambitious plans for the cart (something more like what's being done here) but got interrupted and just released what they had - bugs, crappy placeholder graphics and all. That's how these projects go sometimes. Sometimes, you have no chance to survive make your time.
Quote from: Lugia2009 on June 19, 2012, 09:04:53 PMI guess they put so much more effort into FF7 because they knew what kind of money a game like this would bring in. I would imagine that they made a decent amount of money off of this game what with the release of the movie shortly before. But they also most likely rushed the game a bit so they can release the game at a date that they would gain the most profit from it, which is why most of the graphics are taken from FF1, 2, and 3.
Quote from: InfamousKnight on June 20, 2012, 12:17:26 AMYou guys should work on the enemies in the game. I would start with the midgar enemies. Ugly monsters in a factory. No one wants to see that in the beginning of the game.
QuoteHopefully that thought doesn't dampen your enthusiasm for this project.
QuoteIs junon done?
QuoteThink he's doing things like enemies after completing all of the maps.
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