11 March 2016 - Forum Rules
Started by Lugia2009, April 08, 2011, 12:22:37 PM
QuoteYou did not write any editor for that ROM?
QuoteThis one may be silly, but I can't find the "0x038217" line , Doesn't it start at 038210 / 40 32?
QuoteAlso, where are the "New Game" & "Continue?" words?
QuoteAnd the last one: what will happen when you release a new patch, will I be able to copy all my work to the new one?
QuoteInsert QuoteHey, I just wanted to say how great I think you guys are doing. The first time I saw this game I decided to not bother playing it because it was so messed up. But, what you guys are doing to it makes it worth playing. Thank you! Can't wait to see completed and put on an NES Repro cart.
Quote from: Lugia2009 on May 04, 2012, 10:34:19 PMThanks One of the Chocobo Farm's buildings is done, here's a before and after.
Quote from: Blue Gollumer on May 06, 2012, 02:01:14 PMOne question, which I hope hasn't been asked elsewhere (I scanned the thread and didn't see it) but when I get an updated patch do I have to start the game all over? Or will my save work?
Quote from: syntax error on May 07, 2012, 04:59:50 AMThe save states from Lugia2009 are for only for FCEUX because it saves the state of all chips.Important!: If you save IN the game, you can transfer the .srm file to every emulator that can run mapper 163.
QuoteI've referred your project to a friend who studies video games and he might be using it in an upcoming paper.
QuoteOne question, which I hope hasn't been asked elsewhere (I scanned the thread and didn't see it) but when I get an updated patch do I have to start the game all over? Or will my save work?
QuoteDo you know of a list of Emu's that support Mapper 163
Quoteim about to start looking into Reproducing carts i noticed people are selling Snes carts for like 100$, im referring to Zelda Parallel worlds. and that is just crazy talk. Finding the cart to use mapper 163 isnt gonna be easy but im sure theyre are other ways than just finding a Shenzhen Nanjing Technology Co cart. if anyone else hops on this ive found a few sites i could link and id love to see someone elses comments or thoughts. thanks
QuoteLC3664BML-10 is 64K of RAM CY6264-70SC is 8K of RAM and 29LV160BTC-90 appears to be a 16M-BIT flash rom (16 megabits =2 megabytes) so it would be the CHR-RAM, SRAM, and then PRG ROM It would appear you only have one ROM to replace and the one built in may be reprogrammable.
QuoteOne Winged Angel Song
QuoteCan you change the font to this?
QuoteThere's no moon in the title screen. A picture how it should be.HP is misplaced once it is refreshed when you hit an enemy. The tiles are stored like the tiles on maps.
Quote from: Chpexo on May 10, 2012, 05:25:20 PMCan you change the font to this?
QuoteCan you change the font to this?There's no moon in the title screen. A picture how it should be.HP is misplaced once it is refreshed when you hit an enemy. The tiles are stored like the tiles on maps.
QuoteUmm... Chpexo, did you use the entire 8x8 length available? That... won't look very nice in the dialogue. Letters will run together, not to mention it's awkwardly spaced.
QuoteAwesome. Will you be correcting the enemies in this hack so that the enemies are the same or at least similar to what are there in the PS1 version?
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