Ok I tried to follow this guide http://www.romhacking.net/docs/%5B372%5DPlaystation.txt
to find the pointers in "Digimon World" PSX
Since all the Dialogue of the characters is stored in /SCN/DG(2).SCN I used a line there and noted the adress down. (Table File created before)
Now I navigated in the game to that particular scene, tried to save the memory and then opened the dumped binary in MadEdit to look for the the text.
I found it and noted down the memory adress.
Then I did as in the guide and subtracted the adresses, added again the game adress, left two bytes left and reversed the order.
Got a presumable pointer but when I tried to search for it, it was nowhere to be found.
I checked also that the text is saved in VRAM. The current and the next line are both saved in VRAM.
Is this helping at all?
Sorry I'm a noob when it comes down to things like this...
Could you tell me what I was doing wrong or what I'm supposed to do to figure out the pointers?