I was figuring out the last piece of graphical issues for Mega Man X3 and I stumbled upon the code and such. I didn't post that because..well I'm not sure if that's extremely relevant to what's going on here.
- Take a look at this. Notice it says 00 80 and then the graphics are at 8000. That leads me to believe 00 80 is reversed. This SAME THING happened with Zero's Buster shot. The graphics were in the exact spot just reversed order. Now check this out.
- How the heck does this work? BFE0 being the pointer yet the graphics are at 4000 (Note: These are all in Bank 18).
What would cause it to do this? It doesn't make any sense to me D: The code didn't seem to help either as it says it's loading BFE0 as well.
Also, look at 30 and 31. Those from what I saw are the banks (Strangely.. maybe it's chunks but that wouldn't make any sense either).