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Author Topic: help with final fantasy 6 hacking  (Read 2064 times)

squareenix

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help with final fantasy 6 hacking
« on: January 26, 2011, 01:18:09 pm »
I'm having trouble with a certain battle in Final Fantasy VI where you jump off a cliff to fight a school of fish enemies. I changed the enemy sprites with an editor, to find that some of the sprites got glitched. For some reason the forum won't let me have image attachments, so here is what happened:

http://www.mediafire.com/imgbnc.php/89c0bc45dca3a436a6af99fb0efdc333fd23eefd416aa749205926ec3260c1d06g.jpg

Anyways, the only solution that I can think of is to create a new monster mould that would accomodate all of the enemies, but I don't know where the monster moulds are stored in the data to do it. Is there anyone out there who knows? Or is there some better solution?

Lenophis

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Re: help with final fantasy 6 hacking
« Reply #1 on: January 27, 2011, 09:12:17 am »
Forum attachments have been disabled for several years now. You can thank the people that abused them for them being disabled.

As for your problem, see this. The colored boxes you see represent how big a monster can be inside it. Any bigger than the box, and you'll get the errors your screenshot shows. Unfortunately, the moulds are kind of limiting, so you'll have to work with what you have.

Yes, you could add more or tweak pre-existing moulds, but that's a rather involving process.


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squareenix

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Re: help with final fantasy 6 hacking
« Reply #2 on: January 27, 2011, 12:45:30 pm »
Thank you for your response. I fixed the problem through a little tweaking of the fish's programming.

KingMike

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Re: help with final fantasy 6 hacking
« Reply #3 on: January 27, 2011, 01:47:09 pm »
Forum attachments have been disabled for several years now. You can thank the people that abused them for them being disabled.
That, and the site's too popular. :)
(IIRC, NC couldn't afford the kinda server space needed to allow file attachments for such a large number of users.)
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