Well, right now, I'm doing a full voice and text localisation of Time Crisis 1, and right now I have two issues around;
The first one is the LZR Compression I'm talking about, the second one is that it seems the texts in this game have some sort of... wouldn't call it protection, more like additional data. If I change the amount of characters or the characters (Font's variable width) on the main titles, I get some graphical corruption besides the obvious point that the texts are not centered.
This post is for the first case but if anyone reads this and knows how to solve the second issue I'll be glad to listen, as I'm not so expert in researching over PSX.