beforehand: this was done by image-hacking rather than rom-hacking.
A while back there was this discussion going on to make the key config available during gameplay in the pause menu. Below you see my shot at a concept for it.
The general idea is that the key config menu would be made available by pressing the R button during pause and having the right half of the screen slide to the left, just like the “zero calling screen” does it to the other direction.
The style of “OPTION” does absolutely not fit into the context of the menu screen, and I would also prefer “OPTIONS” in big gold letters like the “9” next to the Megaman head. As not having access to such font I did the best with what I had, but as I already stated this is a concept and still could be changed.
I’ve put a frame around the single points just like in the original menu screen but fitted the style of the frames to the rest of the screen.
But because of these frames there isn't much space left, so the words had to be shortened. Although it looks a little cramped, I guess it would still do. I just put the sound menu at the bottom so that the remaining screen wouldn’t look too empty.
more spacious way of doing the key config menu, minus the (unneeded) sound menu. With this “zigzag” arrangement it takes up the whole screen, but the words can be written out in full.
So people, what do you think, which one is better?
oh, and Justin, I had an interesting idea: you certainly know when Bit and Byte fuse into that big boss-thing, they have that quite bad-ass looking violet saber. Now Zero also has a violet saber when equipped with his black battle armor. See where I’m coming from? Couldn’t we use that in the story to give Zero his ultimate saber by taking it from the defeated Bit-Byte-Fuse after possibly having met other requirements?