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Author Topic: Mega Man X3 - Zero Project (V4.4 & Source Code Released)  (Read 486987 times)

julayla

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Re: Mega Man X3 - Zero Project (V4.4 & Source Code Released)
« Reply #1020 on: June 07, 2021, 07:47:10 am »
I have to disagree with you on the slow boss dying animation problem being a "must fix" issue, Raykusen.

It was also like that with Megaman X2 so it's not a big deal to me {I know from experience when I played both original MMX2 & MMX3 games on my old snes game console a few decades ago in the late 1990s}

It was also like that in the original Megaman X game as well (which at the time wasn't a big deal as it lasted for 10 seconds at least).

Raykusen

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Re: Mega Man X3 - Zero Project (V4.4 & Source Code Released)
« Reply #1021 on: June 20, 2021, 04:59:28 pm »
I have to disagree with you on the slow boss dying animation problem being a "must fix" issue, Raykusen.

It was also like that with Megaman X2 so it's not a big deal to me {I know from experience when I played both original MMX2 & MMX3 games on my old snes game console a few decades ago in the late 1990s}

Dude, X2 is as bad as X3 in terms of the boss taking forever to die.

It will be a very welcomed update that helps to keep the pace of the game.

Just compare X1 boss dying animation to X2 and X3 and you will notice the difference.