Thank you, that helped. Still learning some new tricks in FCEUX, and it's a pretty cool program I must say.
April 30, 2010, 12:32:41 am - (Auto Merged - Double Posts are not allowed before 7 days.)
In FCEUX, could I tell the program to halt the game when a certain byte has a certain value written to it?
Like, I found the byte that controls horizontal movement, and changed it so he runs faster now!

But, when he jumps + direction, he still jumps slowly. I realized that the byte I changed has a different value.
When walking left it was 00, right it was FF. I changed it to 01 and FE.
But now, it's only 00 when jumps left, and FF when he jumps right.
For practical reasons, its hard to jump + direction without walking a little first. But the program would halt whenever I moved, but If I could tell it
to halt only when the byte was 01 or FF, this would be easier.
Thanks.