Interesting looking RPG. What's the battle system like?
Kind of like a variation on the Final Fantasy ATB. Characters can attack at all time, but the longer you wait, the more damagage is dealt. It can get a bit hectic at times.
Here's a battle screen from the other thread:
For the love of all that is holy: please don't leave stuff in ALL CAPS. Names, menus, stats, etc.
Got rid of the all caps (except for the job titles, because I need to change some of them later, anyway).
Here's a current screenshot:
I also submitted a help wanted ad now, in hope to find someone who can figure out a way to rearrange the text pointers for me (One chunk of text for the ordinary NPC dialogues is contained in a seperate file with a very simple pointer table, but the text block for the cutscenes and menus seems more complicated).