(I really thought the vert look was hot, personally.)
As it stands, though, they aren’t particularly readable or attractive lettering, and they don’t make much compositional sense.
They’re also too sharp around the edges, as Ryusui noticed about his attempt (though I think you overdid the blur there, dawg). Most professional graphics like these are blurred a little unless they’re at print quality (usually, part of that is from being scaled down).
In the case of this particular logo, there is a very thin (<1px) red outline around the characters written in black (it’s not particularly visible at this resolution, but it’s there
). This eases the eye into seeing a more even red-white-black composition, rather than getting distracted by a high contrast going directly between black and white. Note that there is a different version of this logo without this feature; it’s used on most of the print-quality stuff, but that’s okay because it has a lot more resolution to work with.
All in all, I’m not a graphic designer, but I think you could really use one. That ghostly swirl in the logo’s background makes it hard to give or take away to or from the sides without adversely affecting its balance. Now, if it could be shrunk without too much trouble, that’s a different story.