Hack Ideas and Requests: We still can't hack it in 2023

Started by MathOnNapkins, February 10, 2023, 02:57:43 PM

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Candra Software

I have tested and verified the patches. Thank you for producing them so quickly!

Red Soul

#741
Okay, about Front Mission DS, I'm still doing some investigating, but I don't yet know enough for this to merit its own topic. I'm looking at the game through No$'s debugger and noticed a few things:

- The CPU usage spikes a lot when loading battle scenes, and stays at maximum usage for a long time until the scene is rendered.

- In FM2089 - The Border of Madness this happens too, but CPU stays at max usage for much less time (it loads faster).

- In FM1DS, during the UCS's campaign in the first scenario, once the game switches to night vision mode (shades of green), battle load time becomes nearly instantaneous. Could it be that it is the loading of the battle scene's palettes that creates the delay?

- The second UCS map has a much lower baseline CPU usage than the first and second OCU maps, battles load very fast. I'm more and more convinced specific maps cause CPU bottlenecking on the DS.

Edit: If moderators would rather I edit my previous post, I'll delete this one

Shadowman621

Quote from: Candra Software on September 23, 2023, 06:22:09 AM
I have tested and verified the patches. Thank you for producing them so quickly!

Do you know if it also unlocks the museum games for play in Gallery 4?

lightbulbsun