News: 11 March 2016 - Forum Rules
Current Moderators - DarkSol, KingMike, MathOnNapkins, Azkadellia, Danke

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https://www.youtube.com/watch?v=ZHYEGnKEuzw

That pretty much checks off all of the ROM sites on my ROM and ISO resources list.
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Personal Projects / Re: Zelda II Redux
« Last post by Chicken Knife on Today at 03:53:58 am »
@Trax,

Coincidentally I downloaded the fds version today as well and came to the same amusing realization. Judging by the intro text alone, it's clear that the writer's skill with English really doesn't hold up among native speakers.

So the question would be: is it more important to be perfectly faithful to the Japanese or to present a product that comes across as a polished localization? I'd go with the latter every time.
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Personal Projects / Re: Zelda II Redux
« Last post by Trax on Today at 02:47:44 am »
Chicken Knife. About the Japanese translation. I just checked the FDS version of Zelda II, and I can confirm that the spells are exactly the same in the Japanese version. Yes, in English. Go figure.
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Plug and play retro games aren't too difficult to find in stores.
However... how many of them actually contain Nintendo intellectual property?

If you want to talk about Gamestop being monopolistic, it's more the cutesy anime RPGs that only they carry in many US local markets.
Far too many of them contains it. Also there are companies that intentionally mimic the console design and name to a degree only to fool grannies and moms into buying bootleg systems like Game Advance or the most famous Polystation.

On the other hand, in Brazil there's Tec Toy, who is legally able to produce and sell Sega Mega Drive (Genesis) and Sega Mastery System (Mark III), and in one of their Mega Drive repros they actually addressed ROM usage! I won't quote it word by word, but it pretty much says "To use custom ROMs, insert the SD Card into your computer and move the files into the designated folder. However use only ROMs from reliable sources and know we won't take responsibility for damage that it may cause to your system."
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Well, there is precedent in the form of that ginormous kerfuffle over Chrono Trigger: Crimson Echoes.

Some people are not convinced it was really Nintendo that did that, some say it was a hoax.
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Personal Projects / Re: Mega Man X6 Tweaks/Patcher (v15)
« Last post by Heaven Piercing Man on August 15, 2018, 08:18:27 pm »
Oh for the love of god nerf Mijinion even if just a bit and I will love you forever.
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Personal Projects / Re: Zelda II Redux
« Last post by Chicken Knife on August 15, 2018, 07:38:15 pm »
King Bot is good. I definitely came across him where I was supposed to and he popped with one upward sword thrust.

And yes, I did see multiple small bubbles in the rooms where the king was supposed to appear. Strange issue. You'd think that restoring his HP to the former would stop setting off his split routine. Good luck and fingers crossed.

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Personal Projects / Re: Zelda II Redux
« Last post by ShadowOne333 on August 15, 2018, 05:58:37 pm »
You are right.
I didn't want to bump into this, damnit.
I entered some cheat codes and also some RAM hacking to breeze my way up to the Great Palace in less than a minute.

So it turns out that the King Bubble, and maybe even the King Bot (can you check this one as well?) are both borked.
What happens is that, when the game should load one King Bubble, it appears as the split minor versions.

For example, in place of getting the King Bubble, you get two usual Bubbles, as if you just defeated the King Bubble and it already split into the two lesser enemies. I am thinking perhaps the King Bot might be a victim of this as well, although I am not sure, if anyone can also check if that enemy is also screwed, please let me know.

I tried editing back the King Bubble's HP, but it still keeps appearing as the split Bubbles :/
I will see what I can do to fix this. I have zero clue as to what edit I made to the enemies made the King Bubble bork.

Worst case scenario, I might have to undo all of the enemy changes and see if that does it, if not then we are in real trouble.
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Gaming Discussion / Re: So, looks like some apparently important sites are shut down
« Last post by tc on August 15, 2018, 05:16:06 pm »
Where I live, yes. They are usually stored in the cheapo toys section with the action figures and cheap water guns.

Plug and play retro games aren't too difficult to find in stores.
However... how many of them actually contain Nintendo intellectual property?

If you want to talk about Gamestop being monopolistic, it's more the cutesy anime RPGs that only they carry in many US local markets.
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Personal Projects / Re: Megaman the Wily Wars Sram+
« Last post by tc on August 15, 2018, 05:10:06 pm »
There's a way to put the music with the tempo from pal version at 60hz? I prefer the music slower, after play the pal original game since the release. But hz-speed seems to be related as usually.

I don't know how to change that.

But yeah it's just laziness. They definitely produced everything at 60hz.
The entire game, music included, plays uniformly slower in pal.
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