News: 11 March 2016 - Forum Rules

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Messages - diegoarmando547

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Hello everyone,

In Xenoblade Chronicles, there is a hidden MMO style system where the difference between your level and your enemies level ends up in penalties or advantages.

This wiki page explains the mechanics behind it

I heavily dislike this, and i would like to change it on the Wii version to have

±0% hit rate, ±0% evade rate, ±0% ether hit rate, ±0% block rate applied to all levels.

also, if possible too , to remove XP and AP modifiers and to set SP recieved to 10.

How can i remove them ?

I tried to open an hex editor and tried some research but i haven't found the relevant data that i would change to "0" or "64" depending on how it is displayed.

Thank you in advance for your help.

Newcomer's Board / Re: Introduction Topic
« on: September 01, 2020, 03:57:31 pm »
Video games are my favourite hobbies and i have huge respect in people working to translate/fix/convert a game.
there's tons of games i have played thanks to this site, it's fantastic and i wish you a good continuation.

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