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Personal Projects / Re: STREET FIGHTER 2 DELUXE NES
« on: February 03, 2021, 02:31:58 pm »
Omg!!!
I wanna cry! Great job!

Maybe for further reference you can use the soundtrack of the gb version...



Maybe for further reference you can use the soundtrack of the gb version...
End of weekend soundtrack update:
- Finished drafts of the VS. music as well as Dhalsim's, Vega's, and Sagat's themes. I intended to avoid arps but the chords in the Sagat's theme were just begging for one haha
- Started on the title theme - made one based on the arcade and one based on the SNES. I think I'll probably stick with the arcade
- Got a start on all the other character themes - I think Ryu's and Bison's will be the trickiest to capture with just the 2a03. You can listen to my WIPs via the .0cc module or .nsf
- For a lot of themes, I'm having to choose between a lead echo vs. a backing instrument. As much as I love the echos prominent in the originals, trying to use them here means we're left with just bass+lead, and often results in awkward section transitions. So I'll probably be looking to use single-channel echos when possible (see: Blanka's theme), or tuck them behind the backing instruments into the 2nd channel (see: character select)
- Noise only drums without famitracker instruments definitely feel mediocre, especially vs. the PCM originals. Since I'd rather avoid composing at speed 1 haha, if whoever ends up working on implementation can confirm instrument use doesn't inhibit hacking I'll be happy to improve things here.
- Combined all the songs into one module for easier mixing/editing/comparing
.0cc/.nsf of the full module + .mp3s of vs/dhalsim/vega/sagat: https://drive.google.com/drive/folders/11dF3pR--vm35JpW2By_TNMsXA8_Z_j-R?usp=sharing
Any feedback/suggestions are appreciated. I'll keep chipping away at the remaining themes over the coming weeks.