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Messages - ananda

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News Submissions / Re: ROM Hacks: New Hacks Added to the Database
« on: May 13, 2013, 02:25:21 am »
Yeesh. I like the new Megaman Indonesia game, but boy is it HARD! ...Is it Unreasonably hard? I dunno about that, but I haven't even beaten one Robot Master fairly yet. As well, it seems like certain stages, like Sultan Man's stage and Brave Man's stage require other powers to clear. Brave Man's stage uses the dreaded Quick-Man Lasers of Doom, so you need to fight Puzzle Man first. Sultan Man's stage might need a weapon that destroys blocks like Tune Woman's missile. Speaking of which, Tune Woman is harder than she sounds. You have to deal with bouncing orbs and rockets all at the same time.

Thanks for liking my hack... But, this is the reason :

1. You don't need to defeat Tune Woman to shoot the blocks in Sultan Man stage. A person called Insectduel was posting Sultan Man's stage on Youtube without any weapon. In short, you can shoot it by buster only.
2. Brave Man, I have received so many gripes about the lasers when still works in progress.. Even I've turned down the difficulty in the stage 3 times. Some areas you don't even need to slide when avoid that. But if that's still hard, in next version I can really make it down...
3. Tune Woman, You just slide under the rocket and avoid the bouncing orbs without any jumping... :) And I've turned down most of enemies' critical damage against Mega Man.

Again, thanks for the feedback... I really appreciated it.

News Submissions / Re: ROM Hacks: New Hacks Added to the Database
« on: March 01, 2013, 10:27:05 pm »
Edit: Luokeren 3's music is stolen from Wily goes to Indonesia

I quite suprised when I saw that words. Plint Michigan, thanks for your thoroughness, I really appreciated it. So, I try the hack immediately, hmmm... I guess it was not only music. Sorry, I don't have any evil minds... But, it looks like the author made the hacks not from scratch, in other words (I really sorry for this) he used my patch to the ROM too.

Why I had such perception? Many reasons... enemies AI, faster vertical scrolling (well, I learned it from PureSabe's patch, which works only for RM3 and I not applying his patch in my MM3DWVI, but I change the values from scratch.), faster climbing and sliding, the speed register, etc... etc. with same value...

And maybe the author forgot to change cannon sprite which I reassembled it with Matrixz's CSA so the cannon animation looks weird.

But that's fine... I don't too much care of it because I'm working on MM5 now.  ;D

Sorry if there are grammatical errors in my words.


ROM Hacking Discussion / Re: Rockman 2 Editor (Rock5easily) question
« on: October 19, 2012, 05:04:31 am »
But Visine for Mega Man 2 editor support the graphic change...

You can found them at

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