Quote from: Gemini on September 04, 2011, 09:02:29 PMLooks good, as usual! It's for PlayStation, right? But why did they used a 4BPP format for a shaded font? Is it really necessary?
Implemented the third VWF in a row:
This one was using 16x16 4bpp blocks. I'm really starting to hate this game's code with a passion.
(notice: I live in a 8 bit world)