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Messages - alien nose job

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21
wow, your screenshots look fantastic !

As for the Title screen I know it's not finished, but I don't understand what I'm looking at in the middle of the picture  :(
What's under the "P" ?
looks like a glass globe in blue, ok, but what's under the rock just below it then ?

The ship is well placed in the sun.

22
Personal Projects / Re: Dr. Mario DX
« on: April 03, 2020, 07:21:36 am »
Wow, so cool to read that, I was just playing your hack yesterday :)
Thanks for continuing the work, it's reaaaaaaally good looking !  :thumbsup:

23
Thanks a lot for this guys !
It's really looking incredible.  :thumbsup:
I use Retroarch and it worked right away after updating FBNeo.

Now I just have to figure out how to make the inputs work as it always crashes my other sticks when I plug a third one in...  ::).

Small question, I've been editing extensively palettes in a few games, characters and backgrounds(Street Fighter III 3rd strike, Bare Knuckles 3, MVC2), but I am no code wizard, and always used dedicated programs made by others...
Does someone know of such a program with a graphic interface for Final Fight ?
I would be glad to make my own or contribute some alts.

24
Personal Projects / Re: Dr. Mario DX
« on: December 06, 2019, 01:33:13 pm »
Hey thank you very much for this one, I actually love Dr Mario and prefer the sharp gameboy music over the NES.
Thanks to everybody who participated as it looks really nice.

But, may I ask, would someone be able to fix the multiplayer game feature ?
Its the kind of game I regularly play with my gf and I would love to play this one instead of the  NES.
If not, no worries, I can still play it on NES and SNES :)

25
Personal Projects / Re: Metroid: Space Complex (Metroid 1 NES Hack WIP)
« on: October 10, 2019, 02:35:27 pm »
While I agree with Shade Aurion on the matter of making things easier to dissociate for the eye.
I far prefer the 3rd and don't like the first much.

I think you have excellent graphics and you spent some good time making the pillar look round.

On the first picture, the problem - imho - is that while things stand out, they stand out too much, and the pillar, along with the whole background lost all its volume which is pretty sad.

The 2nd looks too unified because everything is greenish and it makes it harder to dissociate things.

And while the 3rd is as bright as the 2nd, planes are easier to read as you have a much different color for the ground than the grass(and you keep the volume).
So the eye can easily break out parts in the image.

I guess it's just a matter of opinions, and while Shade Aurion really made a valid point, I don't think it is worth "killing" your impressive artwork.

Your combined efforts look incredible.
Technically, it barely resembles a NES game !

26
Personal Projects / Re: Super Bomberman 5 - English Translation
« on: June 06, 2019, 02:23:55 pm »
It's shaping up really nicely so far !
I like the "Bomberman Union", and the thumbs up stamp would be cool (but I sure would be fine with whatever you decide).
cheers

27
Personal Projects / Re: Chrono trigger plus
« on: June 06, 2019, 02:21:11 pm »
Hey there, all these modifications seem very interesting.

I don't know the original game very well (started it only recently), so I didn't want to look too close at your work to avoid spoiling myself, but I kept checking back this thread, lol.

Nice work, keep at it, it is very promising, and like everyone said, swapping idle and running anim would work fine if you can pull it.

Enjoy the weather !

28
Wow !
Thanks a lot, I didn't know about that game, just tried it, what can I say, it's got character.
I'm looking forward to your finished work as it already seems very neat!

29
Personal Projects / Re: Super Bomberman 5 - English Translation
« on: May 10, 2019, 09:51:55 am »
HEy, thanks for the update Psyklax !
Nice to see everything goes well  8)

30
Personal Projects / Re: Mystical Ninja Goemon Hack
« on: May 03, 2019, 10:57:26 am »
Wow, ça à l'air super, mec, un grand merci !
Au passage, ça à l'air de marcher avec l'ajout du MSU1 (j'ai appliqué ton patch en premier).
Je te prviens si je rencontre un bug.

Wow, looks neat, mate, big thanks !
Btw, it seems like it's working with the MSU1 support (added your patch first).
Will report if I encounter a bug.

31
Wow, incredible guys !
Thanks !

32
Personal Projects / Re: Super Bomberman 5 - English Translation
« on: May 02, 2019, 05:48:08 am »
Great, I've been looking forward to this for years !

Neat game that deserves an English menu (I keep forgetting what are the options I want to disable are).

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