News: 11 March 2016 - Forum Rules
Current Moderators - DarkSol, KingMike, MathOnNapkins, Azkadellia, Danke

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Hacker65xx

Pages: [1]
Great work, looks great with "L OR R" text!

It partially works with MSU-1 if you use that patch at the end, though it crashes when starting a New Game / Time Trial / Versus.

thank you  :thumbsup:

At which address in rom should I put my patch to be compatible with MSU-1 and other patches?


thank you E.Signal

version 1.1,
I add the change of words "AUTO" by "L OR R" and "MANUAL" by "2X DIR" (thanks to blade133bo for informations)

March 23, 2021, 01:05:54 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
oops I have give a false code  ::) , is not 1ffe:xx , the good is 1fee:xx


and for action replay:


After research in ram of TMNT 4 , I find the values address's for difficult's choice
2 codes ACTION REPLAY to put:

the game write 00 for easy   01 for normal    and   02 for hard

I have tested :07 , the game is hard or more

But should check if it's really more harder with :07 than :02 (hard)
If more harder I add the select "Hardest" by a manipulation with SELECT+X+Y in title screen

Good job!

Thank you, :thumbsup:

- Perform a shoulder bash, you should be able to perform another, and another, and another etc just by pressing the attack button again. In your version one needs to press a direction, then the shoulder button, then attack again.

In Hyperstone Heist:
-After a Shoulder dash, for perform another in same direction you need press C then A
IN my hack:
-After a shoulder dash, for perform another in same direction you need press L/R then Y

- It should also be possible to run, walk diagonally in the same direction, then instantly run again in that same direction, without having to press the run button again. Basically this works as long as you keep to the same left/right direction. Example: run towards the right, walk diagonally upward (up+right), let go of the Up button -> you should be instantly running again to the right direction.

It's no possible on Hyperstone Heist

I wanted to keep the restrictions of Hyperstone Heist's dash

Unintentionally, my hack added a little skill timing for dash : do not push direction and dash in same time
Push dash after 2frames or more (it's no effect before 2frames)
After test, I keep this good unexpected improvement:
-too short timing : no effect and just need repush LR
-good timing: 2frames for dash
-too long timing : more than 2frames for dash

Hi ,

I have make a hack of TMNT4 with DASH in L/R, like TMNT Hyperstone Heist

L / R for DASH, works with option's choice "AUTO" mode , the automatic dash is disabled ,

I would like to change, the word "AUTO" by "L-R" , and the word "MANUAL" by "2xDPAD"
Maybe one day, if I have the time, I will do this

you can edit sprite via a png ,  in TileLayerPro it's "import PNG" , and of TileLayerPro you can convert/export a png

Programming / Re: MSX : How to do a input "space" in machine langage
« on: April 05, 2020, 04:47:32 pm »

I want make a standalone version of the games in "disc station" (it's a japanese magazine disk for msx with good games in disk)

Programming / MSX : How to do a input "space" in machine langage
« on: April 04, 2020, 10:48:17 pm »

On MSX , how to do a input "space" in machine langage , no "assembly" but direct in hexadécimale code

Programming / Re: LUA & SNES
« on: November 13, 2019, 05:05:25 am »
For latence of shared/mirrored memory, is not a problem for 2 emulators for my project (but of course the least is the best for the gaming experience)


Programming / LUA & SNES
« on: November 12, 2019, 03:53:04 pm »
I would like linked 2 emulators SNES by sharing/mirroring RAM

A method is with LUA script , What is the method ?
"Edit: An other method is with Angelscript , what is the method ?"


ROM Hacking Discussion / Re: Hack Yoshi's Safari
« on: August 18, 2019, 06:02:14 am »

ROM Hacking Discussion / Re: Hack Yoshi's Safari
« on: August 16, 2019, 07:08:47 am »
Nobody can help me ??  :woot!:

ROM Hacking Discussion / Re: Hack Yoshi\'s Safari
« on: August 09, 2019, 04:36:32 am »
Yes and yes ;)  I'm good in ASM 65c816 and algorithmic

I watched the scope's doc without success

ROM Hacking Discussion / Hack Yoshi's Safari
« on: August 08, 2019, 02:42:02 am »

I'm going to hack Yoshi's Safari

I search in RAM addresses and values ​​to simulate a shoot at superscope

I have searched several times, but without success

I found how to simulate a position X,Y , but not how to validate the shoot

Someone would find them ??

ROM Hacking Discussion / Editing color\'s palette in SMK
« on: April 17, 2019, 12:45:19 pm »
Hi ,

What is the method for changes the color's palette of drivers in SMK

I know for compressed graphics whith snespaleditor and lunar compress , but not the method for the uncompressed graphics

Pages: [1]