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Messages - POWCo-op

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Newcomer's Board / Very confused about NES hex editing.
« on: May 01, 2019, 10:37:45 pm »
I've never done this before except to open up a hex editor and try to insert a header where there wasn't one. I have to do this for some of the FDS patches to work, actually, for half or more of them. I wasn't able to figure it out.  :(

Gaming Discussion / Re: Snes Recommended Translations...
« on: April 28, 2019, 09:19:18 pm »
If you're super interested in everything, you can go to translations > console: SNES from the main page.

If not, a handful I liked are Daikaijuu Monogatari (Super Monster Shell Story), Dragon Quest 5 and 6, Final Fantasy 5, Eternal Filena, Front Mission.

Gaming Discussion / Re: FF9 on the Nintendo Switch
« on: April 26, 2019, 07:46:02 pm »
I have no interest in the Switch...

Gaming Discussion / Re: Best RPG
« on: April 25, 2019, 05:15:23 pm »
What I don't understand is why all those old Final Fantasy RPGs are so popular (1-6).
Because Final Fantasy is a triple AAA series that decided to use chibi graphics. FF isn't the first rpg, but it's one of the first and it really makes you feel like you're playing Dragon Quest: The Second Story.

Gaming Discussion / Re: Best RPG
« on: April 22, 2019, 02:07:20 pm »
I'm surprised that ffiv made it onto the list and even more surprised that somebody besides me voted for it. I think it's pretty popular in the romhacking community because of how much of a blank slate it is; and thanks to ff4kster it is VERY easy to mod, but it rarely ever makes the shortlist for best ever.

Though, to be fair, I think ffix is actually the best ever.
Well, they did release FF4 remakes and even a direct sequel to it.

Gaming Discussion / Re: Best RPG
« on: April 21, 2019, 11:08:00 am »
I personally hate on screen encounters so I voted for FFIV.

To better match 'Earthbound Beginnigs' and 'Earthbound'.

(Or would Earthbound Advance be better?)
This would be confusing. Mother 3 should be Earthbound 3 and Earthbound should be Earthbound 2.

Gaming Discussion / Re: Antstream, don't fund it.
« on: April 12, 2019, 11:42:44 pm »
Also, streaming is pretty bad for video game preservation.

I agree with you.

Besides myself, a hack like this would also it appeal to furries.

Haha haha ha! "I'm not a furry but it would be cool if we had this furry sprite hack... for furries."

Thanks for your input. It's working without a filter at 1x scale. I'll continue using 2x scale with the filter. (By the way, I wish there was a 1.5x size.)

So I got the game to work by changing the filter from none (garbled) to xBRZ 2x. I don't mind. The graphics actually look really nice with this filter. I'm just curious as to the technical reason why the filter makes the text look normal.

If you've played any of these games, you know it's not a dark blue...

Does anyone else kind of... have their eyes bleed when they see white text on a blue background? I would ask someone to change the palette color. White with purple (as an example) looks really nice. Just look at the text boxes in The Magical Land of Wozz. It's great.

Some games that have white on blue: Breath of Fire 1 SNES. Breath of Fire 2 Ryusui's translation SNES. Slayers SNES. Shining Force Game Gear series. Several Final Fantasy games.

I don't believe this will happen but I believe we'll see more recent games translated (like ones for DS, many of which are still in the original language) as time passes.  :beer:

If I'm not mistaken, newer formats like BPS would get around of this issue by forcing compatibility with the correct ROM, right? Perhaps an initiative to add newer patch formats to old IPS-only releases would help circumvent these types of issues. I think it's been cited as a reason to drop IPS all together, though that might be extreme.
You reminded me that I had to use a bps patch for Sailor Moon - Another Story (ips was not working). Luckily the team included both bps and ips.

I've also got it working. Tried multiple ways. I had to remove the .smc header (for some reason), and then add a header. For the rest of the games I mentioned I found already patched files for all of them except Danzarb and IIRC Jojo. I used a .sfc file and patched them.

I actually had the same problem with Rayearth and a couple of games just the other day. Three more that I couldn't get to work were Jojo SNES, Danzarb SNES, and Sailor Moon - Another Story SNES. I'm sure there's a discernible answer. Since people review them it seems that they're able to play them using modern emulators.

You mean to modify the characters in the vehicles to look like Mario Kart characters? Simply porting the sprites won't do as there would be missing animations and the art directions aren't exactly complementary either.
I thought it would essentially work because they're both kart racers. I guess not.

I thought of a sprite hack for Street Racer SNES where all the characters are replaced with ones from Mario Kart.

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