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Messages - Arty

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21
A small hack of Mario All Stars that makes Mario 1 and 2 (more importantly 2) save on a per level basis and allow selection of individual levels instead of worlds would be nice. That's my only gripe with the All Stars collection, and it would make it the perfect version of those games for me.

also

ok, so seeing this page got me super excited

https://www.smwcentral.net/?p=viewthread&t=79053

so, WOW! 15 new power-ups in SMW, cool right?

well turns out they are a nightmare to "implement"

it is involved in making your own SMW hacks and stuff

i wish someone would take a SMW vanilla and add these into it.

it could just be 15 bricks at Yoshi's house and 15 bricks at "Top Secret Area" that contain the items, it wouldn't be ideal, but it would work

i know the items werent made to originally work with the level design, but it would be fun to play vanilla SMW with these bonuses

the guy that was working on the "Redux style" SMW hack (that was great, btw) already added in a bunch of features from the Advanced version of SMW, i think this wouls fit in nicely too

the main thing it needs (and other hacks do this, i dont know why any of those hack makers dont release vanilla SMW with these upgrades) is Dragon Coins that remember if they are collected. they turn shadowy and blue (like a SM64 star after it's been collected) when you return to the level.

anyways, that's what should be done in SMW

I already made a small hack that adds the status screen from sma2 and saves dragon coins, along with a few other misc things. Though they don't do the shadow thing star coins do.

22
Personal Projects / Re: Final Fantasy IV Graphics Update (SNES)
« on: February 04, 2019, 02:20:30 pm »
Hey guys,

Glad to see there is still interest in the project.
I am indeed not currently working on it, but it's not because I don't want to.
2018 was a pretty bad year for me. I spent quite some time in the hospital and was pretty much bedridden for most of it. I'm not dying or anything, just recovering veeerry slowly (hopefully).
Looking forward to getting back into my projects, actually...
I've been reading the site regularly, just wasn't logged in.  :angel:

Oh man, well don't feel pressured! Take as much time to recover as you need, and I hope 2019 is a better year for you 💚

23
Personal Projects / Re: Final Fantasy IV Graphics Update (SNES)
« on: January 30, 2019, 08:44:19 pm »
This has been released.
http://www.romhacking.net/hacks/3753/
That appears to just be enemy sprites. This project was set to update tilesets, player sprites, and battle backgrounds if I'm reading it correctly.

24
Personal Projects / Re: Final Fantasy IV Graphics Update (SNES)
« on: January 29, 2019, 09:02:36 pm »
Has indeed been a few years since the last update, this looks really great and I hope it wasn't shelved

25
Newcomer's Board / Help with Mario World HDMA effects?
« on: December 14, 2018, 05:18:57 pm »
I'm working on a little Mario World hack, and wanted to add hdma effects to give it a little extra flair. In particular, I'm using a water effect that can be seen in the video below at 0:47. It works great and looks great, but in the level there's a pipe that leads to an out of water section, and annoyingly the effect continues into that section as well. How can I keep it in the one section of the level?

https://youtu.be/7YLcl7maGTg

26
New Menu  :thumbsup:




Vrad graveyard? I thought it was vlad.

27
I do wonder what the point is of these hacks. Sure, if you had an original cartridge on original hardware, having a save function would've been neat - though a level select cheat would be more useful and wouldn't require an extra RAM chip and potentially a more complex MMC. But emulators have save states, the EverDrive N8 has save states... why the need to hack? Unlike an RPG which needs to save items, experience and whatever, this only needs to save one byte: the level you're on.

Personally I think a level select would be more useful, but hey, it's just my opinion. :) Maybe I'll do a series of hacks to add level selects to games...

It's mostly a personal thing, I just feel dirty using save states to continue where I left off and only use them when I absolutely have to. If it's only one byte, how hard would it be for me to do it myself? Since it's something not many other people besides me want?

28
Was just wondering if someone could port the Ninja Gaiden SRAM hack to it's two sequels, it's a great hack and I'd love to have a completed trilogy.

29
Newcomer's Board / Re: Introduction Topic
« on: November 21, 2018, 10:15:46 pm »
It's me, Artemis
I lost access to my other account along with my email after my phone broke because yahoo is shit and was trying to get me to verify my email through an unusable phone. Didn't have much of a desire to come back for awhile, since the only mildly significant project I did (mario world enhanced) wasn't going anywhere, and was in reality just a bunch of patches from smw central put together in one hack with *very* minor edits. So plagiarism. If I ever go back to that, which I currently have no plans to, credit will be properly given as it should have been when I first released it.

So I'm back, I guess. Mostly to better keep up with some of the projects I'm interested in, and a minor request I've been wanting for awhile.

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