« on: November 05, 2019, 03:57:43 pm »
If you raise the rupee limit, you could also adjust the cost of items.
News: 11 March 2016 - Forum Rules
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I already added some points marked as done, and I have also successfully implemented the bombs to 10 as default and the upgrades to 20/30 thanks to DarkSamus' help.
What Zelda mod does the arrow thing? If I may ask.
Also, what do you refer with the B button thing?
I'm a little torn on the "swipe" thing to be honest.
For one, I'd love to have such a thing in the original Zelda, but that makes me thing just how much would it break the game since all of the enemies and the dungeons are design for the "stab" behaviour of Link.
I'm wondering if it would make the game too easy, and/or if it would deviate a lot from what makes Zelda 1... Zelda 1.
The warp flute sounds interesting, but fairly difficult to implement in a technical point. Is a nice concept, but sadly one I don't think I may do on my own.
that would be cool, only drain magic while in fairy mode? but then it could be cheesed a little, to get through locks with only a tiny bit of use.
but fairy is neat to help you cross whole rooms that are too hard on enemies and platforming too, so it's a cool idea. i like the idea of dropping out of fairy killing a baddie and popping back in. could make some of the fighting more engaging
but did the o.g. post get updated with that new fairy behavior spell and the double jump spell? i cant seem to find them (sorry if i'm overlooking something in plain sight, btw)
ShadowOne asked me about importing the battle theme from the FDS version of Zelda II, so I took a look at the music data for both. After some experimenting, I successfully expanded music data to allow more songs! (with help from optomon's music document) I'm going to write up a detailed explanation of how to do this, but it may take a little more time to do so. For now, here is a video showing the new battle theme! For Redux, the FDS battle theme will be played in East Hyrule (as requested by ShadowOne), but I used it in West Hyrule just for the video.
Has been done in: http://www.romhacking.net/hacks/2136/
Of course you need some serious debugging to isolate that single feature - but It can be done.