« on: May 09, 2021, 11:55:33 pm »
Yes I was thinking I would include the "Congrats" screen and credits..Wow, man. Looking great! Though i loved the X1 original look, it's cool to at least have an hybrid, after all. Really makes it stand out.
at the end of the game there's a credits sequence
I started experimenting with the Sharp X1 look and decided to NOT use any of the dithered tiles, they just look too horrible on NES with composite output. The Sharp X1 only has 8 colors, so there's a lot of dithering to try to make new colors. NES has slightly better color capabilities, though it has its own limits with only 4 colors allowed per sprite. Having looked at a bunch of Sharp X1 screens though, the red/blue aspect of them seems to be the dominate charateristic, so I feel like that can be brought over. I'm ending up with a kind of "hybrid" scheme that looks good on NES but still is reminiscient of the X1. I will probably offer the option to switch to the regular NES SMB palette, but before I was thinking of making the option more prominent, now it might be more of an "easter egg" or just a button option that is mentioned in the manual (vs an on screen menu or whatever)
(bonus: some enemies allowed to show up on the first screen of the level)
And I also decided this hack needs a title screen that makes it stand out from the other ones.. recreating the X1 title screen looks too much like existing hacks
I hope to have a version ready for play testing soon.. just wanna get the credit sequence done and maybe some other minor stuff
Loving the title screen.