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Messages - Kronus_Arm

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41
Would you release the patch in NINJA Format?

We looked into this newer format but being total newbies to this "scene", it was hard to pick up on the advantages of NINJA over IPS. So we just went with the straightforward method. I realize this makes us ancient, obsolete and dated. Hopefully next time!

Well it's really easy to use this new format, I will be using it for my upcoming Metroid and Final Fantasy hack. But I look forward for the release.

42
There seem to be several typos in the video and a blatant one in the front page screen. Maybe you should aim for a December '09 release and have a look over the script once more :D Anyway, nice work hacking all that stuff!

Thanks for the comments. Actually the one typo on the green background (the extra "way") is from older footage and I really regret letting that one in. It was fixed months ago. As for the front page pic... are you trying to correct me on this? You're not the first one so don't feel bad. If you do spot anything else please let me know, but the IPS did undergo three months of beta. Will it be perfect? That's not even on top of our priority list. It's functional + 100% complete and that's good enough for us.

The trailer was meant to be over the top. Sorry if it somehow offends you!

Would you release the patch in NINJA Format?

The first Brandish rules! I got the feeling the sequel will too, I just never thought that someone would go to the trouble to translate a game that's hardly even noticed, thanks mate!

43
News Submissions / Re: Utilities: bsnes v0.051 debugger
« on: October 14, 2009, 04:16:41 pm »

44
Holy Cow!

And you're that dude who programmed S3DTEX Viewer? What a coincidence! Your prog. is widely used by the Dingoo community!

Although Soft 3D's website gone down for a couple of weeks, and I'd say months now...

 :)

EDIT: I'm dying to know if your gonna port it to Windows.

45
News Submissions / Re: Utilities: bsnes v0.051 debugger
« on: October 03, 2009, 02:45:45 am »
NINJA was much better as far as addressing these issues.

Agreed, but there a few hacks and translations that use the NINJA format.

 :(

46
Personal Projects / Re: Opera of the Red Moon (my Castlevania game)
« on: October 02, 2009, 06:10:28 am »
So he's in the game and an unlockable character, yes?

I hope you get an exciting trailer or at least a teaser on either here or on your site soon, good luck with the project. Looking mighty well mate.

 ;)

47
Personal Projects / Re: Opera of the Red Moon (my Castlevania game)
« on: October 01, 2009, 09:49:26 am »
Tell me Soma is in the game! Tell me!!!

Off-Topic Question and ramblings:

If Konami offers you a job would you accept it, and what would it be?

Honestly, you're good, care to tell me how you learned all these things?
I'm quite interested...

I think I might be stuck with the basics and hacking such simple things e.g. Metroid.

48
News Submissions / Re: Translations: Dynamic-Designs Releases Mystic Ark!
« on: September 24, 2009, 11:09:33 pm »
We will surely be expecting for the fix patch, would you also add your own easter eggs in-game too?

Hahaha!!!

 :)

49
I like what you call it "Idiot-Proof" 

:laugh:

Anyways good stuff, I like the implementation of your prog. using Adobe Air.
Can be used as an alternative for LunarIPS.

 :)

50
News Submissions / Re: Translations: Mystic Ark Released by AGTP
« on: September 24, 2009, 03:23:01 am »
I am also really looking forward to Your other projects, Gideon.
*cough* Star Ocean: Blue Sphere *cough*

You're going to be waiting a while on that one. Script's still not translated.

This is going to be damn epic!

 :woot!:

51
News Submissions / Re: Translations: Mystic Ark Released by AGTP
« on: September 23, 2009, 06:31:25 pm »
I am also really looking forward to Your other projects, Gideon.
*cough* Star Ocean: Blue Sphere *cough*

Spoiler:
We want Blue Sphere Now!

 :woot!:

52
News Submissions / Re: Translations: Mystic Ark Released by AGTP
« on: September 23, 2009, 06:03:38 am »
This one is good, good font, slightly different translation, compatible with latest emulators e.g. Snes9x, bsnes, SNESGT, or earlier versions etc.

Both D-D and AGTP Translations are good so cheers also for the effort of both!

 :beer:

53
News Submissions / Re: Translations: Dynamic-Designs Releases Mystic Ark!
« on: September 21, 2009, 05:00:45 pm »
This weekend has been like the Superbowl of Romhacking and NDS releases.  So much stuff to play. XD


54
News Submissions / Re: Translations: FEDA Finally Reaches Completion!
« on: September 20, 2009, 07:01:38 pm »
Same happened with me, but I quickly got the work around, I just want to thank the people who made this patch, I will be expecting news about your other projects soon.

 :)

55
Programming / Re: armips assembler (v0.5b released!)
« on: September 18, 2009, 08:14:41 pm »
Thanks!

 :thumbsup:

56
News Submissions / Re: Translations: Dynamic-Designs Releases Mystic Ark!
« on: September 13, 2009, 07:37:39 am »
I'm using a Intel Pentium IV CPU, 512 MB of RAM, Direct X 9.0c installed, a 64 MB video card and that's about it....

P.S.
I'm so silly... the heck why it was short lagging because I found out that AVG was scanning my computer... So no lags or whatsoever were found.

 :banghead:

 :laugh:

P.S.S.
I like and appreciated the translation, as well as the game itself, may your legacy live forever!

57
News Submissions / Re: Translations: Dynamic-Designs Releases Mystic Ark!
« on: September 13, 2009, 03:30:45 am »
Some minor short lagging issue found on ZSNES 1.51, just to clarify this, did someone experienced a short lag of some sort?

58
Programming / Re: armips assembler (v0.5b released!)
« on: September 12, 2009, 04:05:43 pm »
Will it support MIPSII compatible Ingenic Semiconductor devices?

Thanks!

 :thumbsup:

59
News Submissions / Re: Translations: dejap.com dead, update your links!
« on: September 11, 2009, 04:54:32 pm »
But they said in the Readme that they dummied out items so how will I enjoy gameplay?

60
News Submissions / Re: Translations: Dracula X retranslation complete
« on: September 08, 2009, 12:47:44 am »
Thank you for the retranslation. Who did the voice dubs? Gonna play this as soon as they release this rumored pSX emulator port for my handheld...

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