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« on: February 15, 2021, 04:35:34 am »
Long time, no post!
Here's a friendly bump, I was playing some Super EverDrive last night and remembered this thread.
Here's a fix for the options menu in Joe & Mac!
Location in ROM:
JUE = 0x00012995
Colors:
J = 1C 00 00 70 80 03 9C 03
UE = E7 34 32 7E 32 7E E7 34
Looks like it was a lazy US to PAL release, they kept the purple buttons in!
February 15, 2021, 10:52:35 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
Super Mario All-Stars, the main menu uses the full 256 color palette...so I changed the graphic and the palette to match the PAL version, but now there are stray green pixels from the Y button in a few places (noticeable on Mario's side on the SMB3 box art). Unsurprisingly, that art is all compressed, so it would take a bit of work to fix.
Pocky and Rocky 1 and 2, the palettes themselves seem to be compressed. Ugh.
Yoshi's Island, I don't see any palette changes, and the sprite itself, like most graphics in the game, is compressed.
I'll keep a lookout for other (hopefully easier) games I can do.
Here's a good one, PILOTWINGS!
U = 0x0001EF49 (lesson select screens)
U = 31 46 EF 3D 1A 68 1A 68 E0 03 7F 7D 7F 7D 00 00
E = 31 46 EF 3D 1F 03 18 00 E0 03 9F 03 1F 00 00 00
U = 0x0000AF3C (B button during demo)
U = 7F 7D
E = FF 02
U = 0x0000AF45 (A button during demo)
U = 7F 7D
E = 1F 00
As far as I can tell, the game never uses the Y or X buttons.