A demo of Alex Kidd in Bro! No! is now available. Here's some gameplay footage: https://www.youtube.com/watch?v=-S9Ym3eVGdw&feature=youtu.be
Link to the ips patch, prologue text and more info: http://626535750121256080.weebly.com/alex-kidd-in-bro-no.html
15-10-21: v. 1.03 of Radaxian Rumble is ready for release and you can get it here: http://www.romhacking.net/hacks/2599/
Some new content includes longer and more varied levels, more sprite edits, and more use of triggers to create new puzzles. I'm sure you'll enjoy it if you liked the previous demo at all.
15-10-14: The hack now works on an Everdrive!
This is a hack of Alex Kidd in Miracle World made using KiddEd, aiming to provide new challenges for fans of the original, give the game a bit of an audiovisual update, as well as to make parts of the original game flow a bit better. After about four weeks of working on it I think I've come up with something worth showing to more people.
- Less slippery movement and somewhat better air control.
- Faster crawling.
- New level designs. No level is quite the same as before, and one or two are completely new.
- New palettes in every level.
- New mechanics and puzzles based on old assets.
- New music and sprite designs.
- Less Janken/Rock, Paper, Scissors.
- Swapped buttons. A/1 is now punch/select.
More info, screenshots and a download link (.ips) can be found here:http://626535750121256080.weebly.com/alex-kidd-in-radaxian-rumble.html
Some planned features:
-Better hit detection when punching blocks in mid-air or tentacles underwater
-One or two additional levels
-Further changes to castles and jar shaped levels
-More music variation
-New bosses, enemies, mechanics
Feedback and requests are welcome!
PS. There's currently no alteration to the story, and the title itself is preliminary. So if you like the hack and have a knack for concise and funny writing, let me know and maybe we can work something out.
April 04, 2015, 10:48:55 am - (Auto Merged - Double Posts are not allowed before 7 days.)
Update: WIP beach (lvl 3) and AK sprite edit.
April 10, 2015, 11:41:10 am - (Auto Merged - Double Posts are not allowed before 7 days.)
Latest updates (1.02e):
-Tweaked hit detection on several entities (vines, flames, bear boss, tentacle, crown, etc.)
-Level 3 overhaul with a beach theme and a new trap making use of a bug in the original game (thanks to The Arbiter for the idea)
-No code needed to continue if you have enough money (thanks to Calindro)
-A few level design and graphical tweaks here and there. 0D is now more fair and fun even without the chopper.
-Fixed some respawning issues (lvl 0D, lvl 09)
-Better clues for some hazards (lvl 0C)
-Less easy money early on (as requested by the Arbiter)
-Major updates to level 0E and minor updates to level 03 and the bonus level (discovered an afaik previously unknown trigger placed in this level)
-Minor graphical fixes
-Some story/dialogue changes
-New Alex Kidd sprite (possibly Wonder Boy (MW1), Kelesis (Golvellius), and Sonic as well)
-New underwater segment in level 05