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Messages - Xanato

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When I asked about the possibility of it negatively impacting the game, I meant more along the lines of having a foreign file mixed among sensitive game data. I was concerned that, should I ever choose to test any modifications by running the game, the game would not function properly due to the presence of such content. I know that changes to a text dump will not be reflected in a game.

What type of folder/file should I be checking for the text? What size would the file most likely be? So far, I know that the STR folder has movies and the XA folder has audio.

Should I put SJIS Dump and the output file in the same folder as the extracted file or does it not matter? If I do have to put them in the same folder as the extracted file(s), will that have a negative effect on the ability of the game to function/be modded on my PC?

I have done as you suggested and succeeded, Vehek. There's an output file now, but it's filled with countless instances of "Position: (random gibberish)." How do I make sense of this (if at all possible)?

Okay. How would I deal with that kind of compression/encryption?

Also, I've tried using SJIS Dump on the BIN file, but haven't been able to get it to work. I've gone to the folder that contains the BIN file and entered the following command:

sjis_dump.exe "LoD 1.bin" 4 0

A Windows error message comes up saying that sjis_dump.exe has stopped working. What should I do?

I have read your review and did not understand the command that was posted. Could you please elaborate on it? This is my first time working with that kind of software, so bear with me.

Would a relative search utility also work or does it have to be a hex editor? I just used SearchR X to check two quick saves from the game, but I couldn't find the dialogue on the screen.

BlackDog61, what's the command that I should use for SJIS Dump? I couldn't really find any instructions for using it.

I've run searches on files within the BIN itself, too. Aside from a few overlay files and SCUS_944.91, nothing familiar comes up. I'll try to use SJIS Dump and see if that uncovers something.

Do you mean a save state file, Yugisokubodai? If so, how would that work?

- I'm not sure which encoding(s) I've used. I just checked the Help section and Readme file for SearchR X 1.0 and didn't find anything about encodings.
- As stated in my second post, the game is The Legend of Dragoon.
- I've mostly tried relative searches on the entire BIN file. Some were done on an overlay file(s).
- I'd ripped an image file from the first disc of the game and mounted it to a virtual drive on my PC. Yes, the file contains folders with different contents.
- Some of my relative searches brought up bits and pieces of additions (fighting skills) that were all listed around the same spot. After doing some research and finding out that some hex values can represent multiple characters, I attempted to fill in the blanks and found the list becoming more complete as I added to the table file. In addition, messages about Sony Computer Entertainment America in other overlay files were also getting more filled in.
- I haven't even heard of sjis_dump or the newer program, but I'll check it out.

- I've realized that the additions list and company messages are a dead end, but it was my first time decoding hex in a game, so at least I know I'm doing something right.

I've done a lot of relative searches of the BIN file with SearchR X and tried to use Thingy32TW with some table files that I've made. I was able to find text for the additions (fighting skills) in an overlay file, some messages pertaining to Sony Computer Entertainment America, and what appeared to be instructions on which files to load at certain points, but I couldn't find any dialogue from the main game. Using unique or rare words that appear in the script didn't help, either.

It's The Legend of Dragoon.

ROM Hacking Discussion / Dealing with Compressed Text in PlayStation RPG
« on: December 20, 2015, 12:24:28 am »
Yep. That infamous problem has pulled the plug on my plans of changing the dialogue of an old RPG in my collection. From what I've read, you need to know how to do programming in order to decompress the text. Unfortunately, that's a skill which I don't really have. Is there an easier way of getting around this or am I out of luck?

ROM Hacking Discussion / Re: Having Trouble Extracting ISO
« on: November 23, 2015, 06:09:37 pm »
I'm trying to rip a regular game for the original PlayStation. PS2 games seem to work fine, but not PS. The drive itself is a DVD-RW drive in a laptop. The game is a traditional PlayStation CD-ROM with a black underside.

EDIT: I finally got my image file moments ago. I did some research online and learned that some drives just won't recognize PlayStation discs. So, I went to a store today and took a chance on one of their external CD-RW/DVD-RW drives. Definitely a good moment when I put that game disc in, heard the drive running it, and was able to open a folder.

Thanks for the help!

ROM Hacking Discussion / Re: Having Trouble Extracting ISO
« on: November 22, 2015, 03:21:02 pm »
I just put in an audio CD and it was able to play songs.

ROM Hacking Discussion / Re: Having Trouble Extracting ISO
« on: November 21, 2015, 06:44:47 pm »
I've checked Device Manager and the drive seems to be working properly. I've also tested out two installation/driver CDs and both of them worked. The programs I've tried to get the image file with are IsoBuster, Nero, and MagicDisc.

EDIT: Just wanted to give an update. I recently tried a third PS game as well as ImgBurn, but got nothing. In addition, I attempted to update the driver, but found that I have the latest one installed. However, the drive was able to detect two PS2 games (which are DVD-ROMs). So, maybe there's some kind of weird compatibility thing going on.

ROM Hacking Discussion / Having Trouble Extracting ISO
« on: November 21, 2015, 01:24:09 pm »
I'm interested in editing the content of a PlayStation game and have been trying to extract the ISO onto my computer, but the programs I've tried to use (all recommended by others who have ripped PlayStation games) have failed to detect the CD in my D: drive. It's a DVD-RW drive and I've tried two different games, but haven't been successful. What should I do?

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