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Messages - RetroGameFan

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...Another game series I wouldn't mind fixing would be the Gameboy Color version of the Powerpuff Girls three games...
Man I hate that Powerpuff Girls show! That whole series and franchise has sucked large ever since the girls beat up Rainbow the Clown, an innocent clown! Yes, Rainbow had an evil alter ego, but that was completely out of his control. What an overrated show!

I have another idea: hack Super Mario Bros. 3 and the NES pirate homebrew of Super Mario World (NES), and Super Mario All-Stars and World (SNES) and come up with much better versions of Mario Is Missing! and Mario's Time Machine, combining the platforming and educational genres and giving us the NES and SNES versions we actually deserved. Here's a sample of such ideas, these are for Mario Is Missing!, shown in this link:

Personal Projects / Re: Ice Climber Mario - Pipe Plumber
« on: September 27, 2019, 07:57:15 am »
Looks very interesting! :)

News Submissions / Re: ROM Hacks: Rosy Robot Raises a Ruckus!
« on: September 26, 2019, 11:31:11 am »
I think they are making a reference to "Rosy the Riveter" Who was a fictional female factory worker on propaganda posters during world war two.
Oh, OK. :)

News Submissions / Re: ROM Hacks: Rosy Robot Raises a Ruckus!
« on: September 26, 2019, 09:51:04 am »
Perhaps someone should point out that this robot character is not to be confused with Rosie the Robot from The Jetsons.

Gaming Discussion / Re: Psyklaxia: my new YouTube channel!
« on: September 24, 2019, 09:40:20 am »
@Psyklax - Yeah, I noticed your new video when I was looking through YouTube myself. I hope we'll be seeing more ROM-hacking tutorials soon. It's great to have you back in business, so to speak! :)

I thought Mario Kart 64 already had 4-player support.
I'm not aware of that. Perhaps I was mistaken. It would be interesting for someone to verify that.

Edit: I just looked it up, and evidently, there is 4-player support for that game. I must have forgotten that fact.

How about a version of Super Mario Kart (SNES) for 4 players?
And Mario Kart 64 (N64) for 4 players?

ROM Hacking Discussion / Re: How to change SMB 3 Damage System?
« on: August 03, 2019, 03:47:28 pm »
@svenge - While Super Mario World's Japanese box art subtitles it as Super Mario Bros. 4, there is technically no Super Mario Bros. 4 (at least not yet). Nintendo probably put SMB4 on Japanese SMW packaging as an attempt to get it and the Super Famicom to sell more copies. If Super Mario World is Super Mario Bros. 4, Yoshi's Island (Super Mario World 2) is Super Mario Bros. 5.

There are four classic SMB games, but SMW isn't really one of them. However, the North American/European Super Mario Bros. 2 is. So the games are as follows: Super Mario Bros., Super Mario Bros.: The Lost Levels (or SMB2J or whatever), Super Mario Bros. 2, and Super Mario Bros. 3.

As for the rest of your post, that's a good observation on 2 HP vs. 3 HP systems you have there! :)

ROM Hacking Discussion / Re: How to change SMB 3 Damage System?
« on: August 03, 2019, 08:28:09 am »
SMB3 was designed to be played with Mario turning small regardless of powerup. It's too easy otherwise. What I'd love to do is get the Japanese Famicom SMB3 damage system implemented into SMB3 North America as that version has some bug fixes from the Famicom version.
The North American system may be too easy for you, perhaps because you played the game numerous times, but for young kids and people like me who have varied interests who only play video games as a hobby, it's better to use the 3 HP. If you read my review, you would know where people like me are coming from.

ROM Hacking Discussion / Re: How to change SMB 3 Damage System?
« on: August 02, 2019, 03:32:24 pm »
@Goomball - I'm afraid I can't help you since I don't have enough knowledge of NES assembly, debuggers, etc. But someone else here might.

The reason I'm posting this reply is to let you know that I've written a review addressing this concern last year. If you look under reviews, click the one written by myself that says "Original damage system = Not fair". By the "original" damage system, I mean from the Japanese version of SMB3. The point I'm making here is that you're not alone in your feelings about the SMB3 Extended Edition hack; in fact, you can see I clearly want this 3 HP change as at least an option.

Note to mods: I hope this doesn't count as spam.

whoever created Doug...
That would be Jim Jinkins, I think.

Anyway, I guess you're right that a new game that uses these or similar sprites would likely be considered a fangame, especially that the developer would most likely be doing it without licenses from the company that makes a particular console (i.e. Nintendo and the NES) and the original creator.

My vote is for Beavis, Butt-Head, Doug, Porkchop, Snoopy and Woodstock all together in a Maniac Mansion style game.
Because of course that makes perfect sense.
While I do respect your opinion, I have a problem with this.

I think if we grouped all these characters into one game, especially without having separate games for each franchise at first, it'll look more like a fangame than anything else, particularly something out of this world.

But again, you're entitled to your opinion. :)

I can already imagine Beavis and Butthead in the NES game Maniac Mansion, along with some other 90's cartoon characters.  :laugh:
Well, OK... But wouldn't you rather have a cartoon such as Beavis and Butthead be the stars of an NES game, rather than supporting characters, and do likewise for other cartoons that either got poor-quality NES games or no NES games at all?

Those look really nice! :)

First off, by Sega, do you mean Sega Genesis? Because that's not the only Sega console, there's also the Sega Master System (SMS) and Game Gear, among a few others. Second, I wish there were Doug games and more Snoopy games on the NES though. It is technically possible to create an NES homebrew of the Peanuts gang or Doug, in the style and/or spirit of an amazing game like, say, Super Mario Bros. 3.

My only concerns are: 1. Isn't Doug supposed to have shorter sleeves? 2. What is that monster that resembles Roger Klotz, would you call it Klotzilla or something like that?

But keep up the good work, whatever you're doing. These sprite sheets have a lot of potential!

Have you got a soldering iron? Cause you're gonna need it. :)
That link has some very helpful information for anyone interested in such a project. To be honest, I'm not interested in doing something like this, but other people might be, like the guy whose site you linked to. That being said, the point I'm making is nevertheless still a fact. That's because it goes for everything in general, and I don't just mean putting full Famicom audio into Castlevania III for the NES.

Forget what I mentioned before about a "Castlevania III hack with Famicom Music", seeing as how it is an almost impossible task.
You really want people to forget that suggestion? Well, I can see that implementing Famicom music from Castlevania III into the NES version might be a difficult task, but "almost impossible"? I don't think so. With the right skills and experience, nothing is even almost impossible.

Your sarcasm aside, I actually worked on a hack of the NES SMB2 to do just that with another person about 10 years ago. We didn't get too far, just swapped the spirtes and stopped Luigi/Mama's legs from kicking. The point is to give the enhancements from the NES and especially SNES adaptations to the FDS original, b/c there are others who do appreciate the original game. Besides, nothing is being transformed, it does nothing to the original SMB2 from All-Stars it will always be there.  ::) There are quite a few hacks that did this, though like ours they are incomplete, so obviously the interest is there.  ::) Thanks for your comments, I guess.  ::)
I'm sorry I misjudged your first post. Other than that, OK, I suppose that will do.

Forgive me if my comments offended you, I didn't mean to do so. I'm just a novice when it comes to programming, especially hacking video games, so I don't understand much of the terminology associated with that.

Super Mario All-Stars (SNES) - boot straight to Super Mario Bros. 2 which will be re-skinned to restore it to Doki Doki Panic (Famicom Disk System).
I don't think so. Why would you want this to be transformed back into a non-Mario game? The Japanese FDS SMB2 (The Lost Levels) doesn't deserve to be an SMB2 because it's way too similar to the original SMB. That may be the actual reason why it wasn't originally released with the SMB2 title in the West. ::)

But if someone does decide to do that request, good for you! :)

Personal Projects / Re: SMB2 - Super Beatles - Pepperland
« on: January 18, 2019, 01:10:18 pm »
Please don't!
Why not? Because Yoko married John Lennon?

News Submissions / Re: Translations: New Translations Added to the Database
« on: December 06, 2018, 02:05:21 pm »
Yeah there are the retro games that are overrated, the ones that are the overlooked, and there are the ones that get as much attention as they deserve. I think we should focus on the overlooked.
The point is that unfortunately there are some titles, even those for the NES, that are of very poor quality. Yes, there are a lot of good-to-great games that are overlooked, but Home Alone and Home Alone 2 aren't among them, since they are widely considered to be in the poor quality category.

A couple of examples of good-to-great games that are often overlooked are Armadillo (NES) and The Mysterious Murasame Castle (FDS). There certainly are numerous others that I can't name off the top of my head.

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